Final Fantasy 8

Esthar Under Lunatic Pandora Attack!

Items:
1x Combat King 004, 1x Power Generator, 1x Phoenix Pinion, 1x Combat King 005, 1x LuvLuv G, 1x Spd-J Scroll

Magic:
Quake - Outside Odine's Lab
Double - Odine's Lab [1F]
Flare - Odine's Lab [2F]
Curaga - Esthar City
Meteor - steps in front of Lunatic Pandora
Curaga - draw point near the alleyway near elevators
Confuse - downstairs from LuvLuv G.
Silence - hidden in the door.
Holy - along the winding path.
Death - outside Lunatic Pandora Research Center

Save Pts:
Esthar Area - left screen from Odine's Lab Junction.
Lunatic Pandora - before meeting Mobile Type 8. [hidden]
Outside Lunatic Pandora Research Center

GFs:
Phoenix

Notes:
Power Generator allows Quistis to learn Ray-Bomb


Great Plains of Esthar
Malboro - Bio, Demi, {Quake}
Mesmerize - Cure*, Esuna, Life, {Dispel}
Hexdragon - Fire*, Protect, Shell, {Reflect -> Flare}
Caterchipillar - Cure*, Thunder*, [Slow], {Stop}
Esthar City (outside capital)
Glaccid Eye - Cure*, Blizzard*, Scan, {Drain}
Bite Bug - Fire*, Scan
Gayla - Sleep, Thunder*, [Meltdown]

Esthar (within city, during Lunatic Pandora attack sequence)
G-Soldier - Fire*, Blizzard*, Thunder*, Cure*
Elite Soldier - Fire*, Blizzard*, Thunder*, {Scan -> Dispel}
GIM-47N - Cure, [Life], Esuna
GIM-52N - Haste, Slow, [Stop], {Dispel}
SAM08G - Shell, Protect, {Reflect}

Lunatic Pandora
GIM-52N - Haste, Slow, [Stop], {Dispel}
SAM08G - Shell, Protect, {Reflect}
G-Soldier - Fire*, Blizzard*, Thunder*, Cure*
Elite Soldier - Fire*, Blizzard*, Thunder*, {Scan -> Dispel}
Elastoid - Dispel, Stop, [Meltdown]


Next head for Lunar Gate, it's north from Tears' point. The most distinguished feature is the platform for blasting off rockets. Now head there and enter it. Next enter the building. At the building, follow the lady, you meet someone, not a person... it's Angelo. Next Squall will confront Angelo. Next enter the place where you found the space capsule. Now you will find that the rest of your party will be gathered at the place. During the conversation, you will have the following prompts

Space? Let me think about it
I'll do whatever it takes
<--

Next the instructor will tell that are only sufficient space for 3 people... Squall and Rinoa occupied already 2 of them. Edea wants to stay back as she's afraid that she will go haywire once she was there. Zell volunteered himself to protect her!

Not too sure about that
Trust Zell
(anyway the Matron is powerful enough to take care of herself..) <--

After the preparations are done, you will be asked to select another member. Choose one member has is required to retained at low-levels. [want to know why? read on... Normally, I will choose either Selphie and Irvine. BTW, they are your "killer" weapons.] Now you will be given the following prompt:

Yeah
Let me think it over

Now the screen will switch to the people at that controls, and you will have an CGI of the capsules blasting into space…

Now the screen switches back to Zell and the rest. You will be able to control Zell and exit through the door with the green orb. Next you need to head back to the Esthar Captial. This followed by another CGI of the Lunatic Pandora approach the city... Edea and Zell are compulsory members. I would recommend you to pick Quistis as the third member.

Now you need to head back to Esthar. You should print out the map… it's handy. But there's no harm in heading to the Research Center and draw Death magic from the draw point. Remember to get Solomon's Ring or it will be rather late in the game that you will get it…

Head back to the captial and head left twice, crossing the street with the red pipe that's has been written "LEFT SIDE" and "RIGHT SIDE". Next head down when you come to the elevator junction. Draw Earth from the Draw Point and head for the Research center. Talk to the guy at the entrance, picking 1st option and enter the building. Now you should be familiar as you are back to the place where Laguna has come to during the 5th Scenario. Next board the elevator and enter the controls room where you find Dr. Odine. Now talk to Dr. Odine and he will brief you about the Lunatic Pandora passing sequence...

The Pandora will pass through the city and launch three attacks. You need to stop them. They will come to the following places:

Attack Spot No. 1: A Street where you will find the bird eye's view f the city. Time: 15:00 ~ 12:00 [4] on the map.
Attack Spot No. 2: The place where you will find the intersection of he streets. Time: 10:00 ~ 05:00 [9] on the map.
Attack Spot No. 3: The place where you will find the construction works. Time: 03:00 ~ 00:00 [12] on the map.

Before heading to the Attack Spot 1, head to look for the lone Esthar Soldier and he will leave the Combat King 004 after you have finished talking to him.

These spots are where the place where you will find the Lunatic Pandora. So head back to the city. Now you need to head for Attack Spot No.1. You will find a time-bar which will tell you the time. So head right until you reach the central gate. Next take the path heading north from here, OBSERVE carefully. Now head up and draw Magic from the Draw Point [Curaga] located on the platform. Next head left. Press Square and you will find the picture of clip under the time bar. Now wait there until the time hits 15:00. NOTE: You will encounter random battles at the city. Press Square to view clips of the locations, this also means that you can't play any card games.

As soon you found the Lunatic Pandora, you fight 1x Elite Soldier and 1x G-Soldier [Mug: Cottage (Elite Soldier), Mug: Phoenix Down (G-Soldier), kick them out of your way. Now Zell and his party will enter the Pandora. Now draw magic from the Draw Point [Meteor] on the right. Next head up and you find another Draw Point [Curaga] near the elevators. BTW, There are couple of Draw Points found here. So it's your concern to find them all.

Board the 02 elevator. Now head down and turn left once you reach the junction and proceed until you found that you are on the other side of the walkway. Once exit from that area, keep on heading down until you reach the 03 elevator. [RED] There is a ledge located at south-east and climb down the ladder and you will find a Draw Point [Confuse]. On the tunnel found on the right, you can get a LuvLuv G. Now for those whom have trigger the red detonator while at Evacuation site at Disc 1, you should be able to past that... Next you will find 3 trap doors. Check them and you will find the following treasures.

Door 1: Power Generator
Door 2: Silence Draw Point
Door 3: Phoenix Pinion

Now keep on head left and you will find a lone path. Search that area and you will get the Combat King 005. Time to back track...

Climb and board 03 elevator. Once reach the ground floor, entered 01 elevator. Now head left and you will find a Draw Point [Holy] on the lower left corner. Now head up and you noticed a hole in that area, which you can actually enter it... Now enter the area and you will be able to get a Spd-J Scroll! Head up (a Save Point if you have equipped Siren's Move-Find) and until you find a huge robotic monster [Mobile Type 8] and approaches it. You will be thrown off from the Pandora and this followed by this CGI.

The screen switches back to Zell and followed by a short sequence. The screen fades and switches to Squall and his party... Remember the crater that surrounds Centra Ruins, this is something related to the Lunar Cry.

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Copyright © 1999 Scott Ong; HTML conversion ©1999 GWC, Inc. All Rights Reserved. Reproduction by any means is strictly forbidden.