GoldenEye 007

Level 19 MISSION 8: Teotihuaca'n PART I: Aztec Complex

Time cheat: Level 19: Aztec 2x Lasers Secret Agent 9:00: Follow instruction below!!

Primary Objectives:

Agent: Reprogram Shuttle Guidance, Launch Shuttle.

Secret Agent: Reprogram Shuttle Guidance, Launch Shuttle.

00 Agent: Reprogram Shuttle Guidance, Launch Shuttle.

You start off in a small door frame, with guards to your left and to your right. There are fewer to the right so kill the guard there. The remaining living guards have grenades and aren't always that athletic about handling them. They will approach you and start shooting. Kill these two guys off, and then head toward the opposite side of the room. A shadow on this wall highlights the secret door which opens by pressing B. Inside the next room, which is bigger than the previous one, you'll look through a stone hallway. One guard will stand directly in your way, so kill him immediately and then look out in the distance and you'll spy one more guard to the far left. Kill him while two more fill the hallway. Knock them off without advancing. Now move about three-fourths of the way down the hallway, staying to the right. A guard in the distance on the right is hiding behind unbreakable crates and has a perfect view of you. Unfortunately, you don't have the same view. There's one on the left but he's farther off. There are two parts to the room, separated by a deep crevice in the middle. From here there are two ways to go, and one is definitely better than the other: you can drop down the gully, or take the secret door across the chamber. Either way you chose, you'll get to the same place, it's just that the path via the secret door is much more manageable. Open the door and play a little trick. Run into the large, dark control room about two steps to let the guards on either side know you're there. Then quickly step back into the hallway. This forces them to come to you, and you can then just pick them off in the hallway. There are at least four more guards in the hallway, and you'll need to trip them up, too. After those two are down, run in and into the first three- sided 'room' or 'slot' on the right and reload your weapon. At least three guards will appear slowly from the other little slots. Pick them off as they approach you. There are at least three, so when you believe the coast is clear, snoop carefully across other little slots to make sure they're all gone.

In this control room you can see computer panels behind a glass encasement. That's where you will set the data to reprogram the Space Shuttle. Also you'll pick up another important document, a DAT for launching the shuttle. but you must first face jaws to acquire a Security Smart Card. So, turn around. A control panel in one of the slots to your right has a flashing red button on it. This should look familiar. Hit the button and a giant computer on the wall will open up, revealing a secret pathway. Inside is at least one guard. Use your rifle site to quietly pick him off. Then enter the area. Pick off any other guards you see. Follow the hallway and at least three soldiers guard this hall. Pick off each one quietly, one by one, by placing a bullet in their heads. Then start blasting the wall. It will let two guards in another room come looking for you. After disposing them, pick up their ammo and go into their room. You will see two computer panels on the far side of the room. Blow up the computer console on the far left wall, and then enter into the hallway behind it. Strangely enough, there's a labyrinthine corridor behind it.

Enter in and go forward all the way. Destroy the machine gun emplacement on the right, then on the left. A few guards running your way from the left. Let the three or so guards come to you, and kill them. You should pick up their guns and one will be the Moonraker Laser with unlimited ammo! Turn right then left and you will find the body armor. Walk down the hallway containing the broken auto guns and follow it to the end. You can pass through a ventilation door, but don't just yet because there are four motion sensitive auto guns in the area. Halfway down this hall until the nearest gun is activated or you see it through the door, then shoot it. Then move up to the ventilation door and peak out right. An inactive auto gun is hanging on the wall to your right about five feet away. Kill it. There are two more hanging high on the walls to your right. From behind the door you can blow up the one on the left as well as the more difficult one on the right. A few stray soldiers will approach the door and shoot in; kill them off. There are at least three soldiers with lasers hiding behind steel crates against the wall on the far right, so take them all out. The coast should be clear. You should have a grenade by now. Keep it until later, when you meet Jaws. Now move toward their carcasses and pick up their weapons and then head toward the Space Shuttle on the other side of the room (notice the mainframe on your right, you'll need to go back to it later). Half way to the space shuttle is a ladder that leads up to a control panel. Go up and hit the button which will close the exhaust doors and also open up a necessary door you've already been through.

Now to meet Jaws. After descending the ladder, turn your back toward the vent door from which you arrived. A similar door is on the opposite side of the room. Go through it, take a right. When you go down the second pair of stairs you will see one guard. Kill him quietly. Now your ready for Jaws . Jaws takes a million hits, unless if you hit him in the mouth (or face), but he still takes a bucket load either way. If you have a grenade toss it at the wall were the guard used to be standing and it will go near Jaws. It won't kill him though. Use the rifle because it's a non-stop weapon and the laser takes a millisecond between shots, allowing Jaws some time to recover. Turn the corner, aim for his head and pummel him. He usually gets a few shots in so be careful. Just keep strafing him around in a circle and he will drop like a fly. Now pick up his weapons and the smart card you've been needing. Kill any other guards in the area and run back to the vent shaft, cross the room (a few guards will be there), and enter the vent shaft from where you first came. Follow it all the way back to the control room with the glass doors.

We're finally getting something done now. There are two things you must perform once you've opened up these glass doors. Pick up a DAT on the right table; and reprogram the Space Shuttle. So go ahead and pick up the DAT, and then switch to the Guidance Data via your watch and slip it into the computer terminal on the table to the left. Objective A will have been met. Now, go back to the Shuttle Room, where you'll once again meet up with a bunch of ingrate soldiers, and then head toward the computer terminals on the far end of the room. Go to the mainframe (remember?) on the right and toggle to the Launch Protocol Data you picked up in the glass-encased control room. You'll have to do this quickly because a few stray soldiers will shoot at you from behind. If you've done it correctly, a timer will set off, and you'll have approximately 30 seconds. Ascend the ladder so that you can once again open up the exhaust doors. Wait their while more soldiers will come to you so be ready.

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