The Legend of Zelda: A Link to the Past

Skull Woods Area

Artifacts found in the woods:

A Fire Rod, One (1) Piece of Heart

Fire Rod - Big treasure in Skull Dungeon

Fortune Teller:

This Fortune Teller is in the same spot as the one in the Light World. He serves the same function.

Item Shop:

This guy will sell you Red Potion for 150 R, Small Shield for 50 R, and 10 Bombs for 50 R.

Cave:

There is a cave which corresponds to the Death Mountain entrance cave in the Light World. In it you can earn a Piece of Heart if you have the Magic Cape and the Hookshot.

Skull Dungeon:

This is probably the most complex dungeon in the game. It has 8 entrances and exits, for Pete's sake. Nevertheless, detailed instructions follow.

The Entrances: I will try to describe which entrances are where.

Entrance A: Big Skull just as you enter the Woods Entrance B: Pit just south of entrance A Entrance C: Pit SW of entrance A Entrance D: Skull north of entrance C Entrance E: Pit, concealed by bushes, just north of entrance A Entrance F: Skull, near west side of woods, after going under rows of bones Entrance G: Pit NE of entrance F, must go through rows of bones Entrance H: Large Skull just north of entrance F

The Compass: Most easily obtaining by falling in entrance C (a pit). It is in the room you fall through, just south of where you land.

The Map: Most easily obtained by falling through entrance E. It is south of where you land.

The Big Key: Go through entrance D. Defeat the Gibdos (mummies) in the first room. Pull up the skull pot in the center of the room. A trigger is revealed. Push the statue so that it lines up with the narrow gap. Now you must pull on the statue from behind so that you can reach the door when the statue lands on the trigger.

The Big Treasure: The Fire Rod. Enter through entrance E. Bomb the wall on the left side of the screen you start on. Walk through to the next screen. Pull on the switch in the center of the screen. The whole bottom wall will explode. You can now walk up to the treasure chest and get the Fire Rod.

Trouble Spots: Doesn't sound too bad, huh? Try getting all the keys. You'll go in, you'll go out, you'll go in, you'll go out, you'll wish you didn't have to do this dungeon. Stay cool and methodically search for the keys. Once you get the Fire Rod, it will put a quick end to the Gibdos. To enter through entrance H, you must have the Fire Rod. Burn the front of the skull off so you can enter. Once you do, you're not far from the boss. In the room on the right side of the dungeon and in the middle, to open the door you must light all four boxes. The fire rod is necessary to accomplish this. In the NE corner, fall in the pit to start the battle with Mothula.

The Boss: Mothula

The Prize: Heart Container, 3rd Maiden, 3rd Crystal

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© 1996 Michael J. Evans. HTML conversion: GWC, Inc. ©1999 All Rights Reserved. Reproduction by any means strictly forbidden.