The Legend of Zelda: A Link to the Past

Misery Mire

Artifacts found in the Mire:

The Cane of Somaria, One (1) Piece of Heart

Cane of Somaria - Big treasure of Misery Mire Maze

Treasure Cave:

Found in the leftmost of three heads in the mire. Rupees and a Piece of Heart can be found.

Faerie Fountain:

Found in the rightmost of three heads in the mire.

Storyteller:

Found near the east side of the mire. He gives a clue about how to enter the Misery Maze.

Misery Maze:

To enter Misery Mire isn't exactly straightforward, but it doesn't take a rocket scientist to figure it out. Stand on the space that looks like the Ether medallion and cast the spell of Ether.

The Compass: The compass is pretty far away. It's in the first basement, on the very west side, near the middle. Make sure that the blue pegs are down. In a Treasure Chest in plain sight.

The Map: The map is also on the first basement. There's more than one way to get at it, too! (That's an oddity in this game) The easiest way is to get into the large room with the metal grating. Make sure the blue pegs are down. Then, when you're on the lower level of this room, you need to go down the path that is blocked off by a blue peg. Follow the path, climb up the ladder and go through the door. You'll get the map, in the next room over in a Treasure Chest in plain sight.

The Big Key: To get to the Big Key, start at the room just east of the compass. Go north one room from here. Immediately take a left. In that room, you'll find a warp tile. Step on it. This will take you to a room in the very SW corner of the first basement. Go one room east and you've got Le Grand Clef (the big key, for those who don't speak French).

The Big Treasure: Cane of Somaria. Make sure the blue pegs are down. Get in the room with the metal grating. Get on the metal grating. Go to the door at the north wall. Enter through to the next room. From there, go east two rooms. Go south one room. Then go through the door directly to your right. The Cane of Somaria is in the large Treasure Chest.

Trouble Spots: This dungeon is too bad except for the fact that it's so maze-like. There are so many walls blocking your way that you often have to go halfway around the place just to get to the other side of the room. Anyway, after you get the Cane of Somaria, go back west one room, and then north two rooms. In the room with the ledge, jump off and exit via the door on the left. In the middle of the next room is a locked door. Unlock it. In the room to the north, cross the bridge until you reach the stairs. Go down them. In the following room, which is dark, you must use your recently-acquired cane. First, pick up the skull pot to reveal yet another trigger. Make a block with your cane that will cover the trigger. Exit the door at the SW. From there, go west one room. If the orange pegs are up, you must go up and change the switch with a boomerang. If not, keep on going west. In this room, bomb the north wall so that you can gain access to a switch. After hitting the switch go back to the room and keep going west. In the next room, be sure to hit the switch which is at the very north wall. Hit that switch before you go down the stairs. Then, go down the stairs. Go west one room and then north to face Vitreous.

The Boss: Vitreous

The Prize: Piece of Heart, 6th Maiden, 6th Crystal.

Back to the table of contents
Back to other Dark World areas

© 1996 Michael J. Evans. HTML conversion: GWC, Inc. ©1999 All Rights Reserved. Reproduction by any means strictly forbidden.