Fable
Programmer messages:
Enter Krunk as your name to see a hidden message.
Enter Jeremy D to see the message "Jeremy Defrehn
is a nutter".
Sam Beckwith.
Hint: Funny graves:
Read the gravestones around Albion to find a few funny
tombstones.
Ric Shafer.
Hint: Continue game:
Once you have completed the final battle, allow the
credits to run until the end (about five to ten minutes. Do not
touch your controller and your game will continue, where you will
receive your Quest Reward, gold and experience. You can then continue
the game, but will not be able to accept any Heroes Guild Quests
or side quests.
Strypes.
Hint: Arena:
Have a large amount of gold before you make your way
into the Arena. Once you get inside, it is best to buy about 30
to 35 Health Potions, and an equal amount of Will Potions if you
are a spell-caster. Purchase the best armor your budget will allow,
if you do not have any already. The shopkeeper at the Arena is
one of the best to buy armor from. Having good weapons (for example,
a Flame and Silver-Augmented Ebony Greataxe, an Ebony Katana,
and Oak Crossbow) whether you are a warrior, archer, or spell-caster
will be imperative. You will face Hornets in the first round.
Take them out with your katana. Second round is Hobbes. A few
well-placed dodges and a decent thrashing with your katana will
take care of them in a quick manner. The next round is Balverines.
You will need a Silver Augmented weapon, preferably one with large
damage, such as an axe. Balverines are weak to silver. If your
Strength skills are not quite up to par, you may have a difficult
time. Thrash your way through the beasts, using the twirling blades
at the sides of the ring to your advantage whenever possible.
Use the same strategy for the Undead. The axe will work better
for the Zombies, as they are slower than the Balverines. When
it is time for the Bandits, use your katana and bow whenever possible.
You will find the axe extremely difficult to wield here, as the
Bandits are fast. For the Earth and Stone Beasts, dodge their
boulders until Whisper can cause a distraction to one of them.
Using your axe, thrash them as long as possible, until they slam
their fists down, in which case simply dodge backwards. Repeat
this process until the first one is defeated, then use the same
tactics on the remaining monster. In the final round you will
fact a Giant Scorpion. This is easier than it appears. Use Whisper
to distract it whenever possible. If your Archery skills are competent,
shoot it with a well-charged arrow while it charges up for its
underground attack. If not, just run up to it and give it a good
thrashing with your katana. Its attacks are fairly easy to dodge,
but stay as far away from it as possible. If it gets you on the
ground, it is difficult to get up. Repeat this until it is defeated.
Chance Whidby.
In the Arena, if you do not kill Whisper you will get about 28,000
gold and many good points. Do not kill Whisper if you do not want
to be evil, and you will get more gold than if had killed her.
It also does not make it as difficult to kill her brother Thunder.
butter_fli85.
To complete the Arena easily, you must get the Sword Of Aeons.
Enter the arena and it only takes 1 to 20 hits for the strongest
enemy. This can only be done if you have already completed the
game. It is also a good way to make money.
DanIel Reinert.
When you take the Arena quest card and are at the entrance, go
in and buy as much health potions as possible, or some will potions
if you like magic. Go in and kill all the creatures in the Arena
until you have defeated the giant scorpion. Just before the trumpets
sound, take all the experience from the scorpion and immediately
Hero save. Reload the saved game and you will be back at the entrance
but have more experience and money. Also, you will be more like
a good person than an evil person.
DarreM321.
Hint: Arena: Battles:
This can be done in about 15 minutes with maxed out
Physique, Health, and Toughness. If needed, just use the "Hero
Save after Round 7 (Rock Trolls)" battle. Do not quit until
then because you lose the money.
Rob Tsang.
Round 1 - Wasps
Enflame should take these out in one hit. Level 1 Enflame
works fine. If you need the Skill points, use your bow. That should
take them out in a hit or two.
Rob Tsang.
Round 2 - Hobbes
These annoying little things are weak, except for the Red
ones. Turn on your Physical Shield (level 1 works fine) and just
hack away at them. Try to get the white ones first because they
are using ranged attacks and do not move. Then, just hack away
at the rest of them.
Rob Tsang.
Round 3 - Balverines
This starts the team rounds. If you have The Sentinus, this
will be easier. To get it, donate between 32,000 and 48,000 gold
at the Temple of Avo, depending on your alignment. Enflame and
Force Push works well for the first two spawns of Black Balverines.
To kill the white ones, use your silver-augmented weapon. The
Sentinus is augmented already; if you have it, use it.
Rob Tsang.
Round 4 - Undead
This round is easier than the previous two. If you need the
experience, in the first spawn you will need Slow Time and Beserk.
First, cast Berserk, before Whisper can get hits in. Then, cast
Slow Time and hack away at them. They should take one hit, then
fall and give the orbs. For the other spawns, just try to be quick.
The big strong ones should take two or three hits with an Obsidian
Greathammer. The Sentinus, will require two hits.
Rob Tsang.
Round 5 - Bandits
The first spawn is easy. The second is probably the hardest
round in the entire Arena. The Assassins will block almost every
hit you throw at them. Enflame and Force Push will help greatly.
Slow Time is useful if you need the experience. Just use Assassin
Rush to get behind the big ones and slash at them.
Rob Tsang.
Round 6 - Earth Trolls
This round is extremely easy if you have level 3+ Slow Time
and level 2+ Berserk. First, once they rise and are able to be
hit, cast Berserk. Then, immediately afterward cast Slow Time.
If you have maxed out Physique, they will be slain in about six
hits. With a good weapon with 200+ damage, they are easier and
will be killed in about four or five hits.
Rob Tsang.
Round 7 - Rock Trolls
This is one of the harder ones because they are both throwing
rocks at you. First, enable Physical Shield so that the rocks
will not knock you over. Then cast Berserk and Slow Time. If you
have a powerful weapon with 200+ damage, they will require about
twelve or thirteen hits before they fall.
Rob Tsang.
Also, you can gain experience at this point. Once you have them
slain, when the "Go on to next round?" screen appears,
choose "Go back to cells" and Hero Save. Then. load
the saved game file. You will be in Witchwood Lake. Teleport to
the Heroes Guild and level up. Then, step onto the Cullis Gate
and Select the "Witchwood Lake (Recall)" area. You will
be in front of the entrance to the Arena Grounds. Then, repeat
until the desired skills are reached.
Rob Tsang.
Round 8 - King Scorpion
If you use melee attacks, you will have little chance of success
unless you have maxed out Physical Shield. Try using ranged attacks
instead. Use an Ebony Crossbow. This little bug is amazingly tough.
With Multi-Arrow, it can be defeated in about five minutes. Watch
out for the little scorpions it sends out. Use melee attacks on
them.
Rob Tsang.
Hint: Arena: White Balverine as summon:
Use experience to get Summon (works with level 1).
When you get to the arena, cast Summon each round to level up
your monster. Wait until the second part of the Balverine round
and kill all normal Balverines until only the white Balverine
remains. Keep casting Summon until your summon has killed it,
turning into the white Balverine. Note: This takes a long time
and is worth slapping the white Balverine up first.
Kais.
Hint: Arena: Easy gold and experience:
Do the "Unlimited silver keys" trick at Rose
Cottage, preferably after the Escort Traders quest. Then, give
the Demon Door a rose or chocolates to get a Will User's outfit.
Next, teleport to the Heroes' Guild. Get the Murren Greathammer
from the silver chest. Go to Darkwood Lake and get Arken's Crossbow.
After that, go through the game until the Arena quest. When you
have gotten there, talk to the guard, but do not enter. Instead,
teleport to the Heroes' Guild, world save, and reload. Then, go
to the arena and enter. Buy all the Will and Health potions you
can afford and wait for your turn. When you have talked to the
guard and gotten into the Arena, do the following:
bønna schirmer-nilsen.
Round 1: Wasps: Use Enflame when they have surrounded you. It
should take them out straight away.
Round 2: Hobbes: Turn your physical shield on and batter away
on them with your Greathammer. This should kill the small ones
immediately, and the red ones in two or three strokes.
Round 3: Balverines: Use Enflame on the black ones and use either
Arken's Crossbow or the weapon you used in the White Balverine
quest to take out the white ones.
Round 4: Undead: Use your Greathammer or Enflame on them.
Round 5: Bandits: Use same strategy as with the Undead. However
if you are going ranged, make Whisper distract them so that they
do not go for you.
Round 6: Earth Trolls: Use Berserk, Multi Arrow and Slow Time.
Kill one, then use your crossbow on the other. If you are strong
enough, you should be able to kill the second Earth Troll with
one shot.
Round 7: Rock Trolls: Same as with the Earth trolls, except these
are slightly stronger.
After the round 7, go back to the cells, hero save and reload.
Do this for as many times as desired. You should get about 18,600
gold each time, and enough experience to max everything out in
about six to eight attempts. After getting the desired amount
of gold, finish by doing the following.
Round 8: Arachanox, the Scorpion King: Use Physical Shield, Multi
Arrow and your Arken's crossbow. You do not really have that big
a chance if you go melee.
Round 9: Whisper: You must melee, as she will block all ranged
attacks. With your weapons and experience, it should be easy.
you Can either kill her and get the bonus prize, or leave her
and get away with what you have. Note: If you kill her Thunder
will be upset and you will have a slightly tougher time with defeating
him in the Marry Lady Grey side quest.
During the Arena quest, fight your way through to the end of the
seventh round. You will need lots of potions. Once it says "Continue
to next round?" answer "No". Go back to the main
arena chamber. Buy anything desired save the game. Then, load
that saved game. You will resume outside the Arena, but will still
have all the goods and money from the arena. Go to the Heroes
Guild and use all the experience you gained. Then, go back to
the Arena and re-enter. Repeat this as many times as desired to
get lots of money, maximum stats, and new items.Note: You can
also buy the light plate armor from the Arena chamber.
Brian Smith.
Hint: Arena: Easy Evil points:
Kill Whisper in the Arena to get a lot of evil points.
dylan harrison.
Hint: Arena: Become a powerful gladiator:
First, stock up on Health and Will Potions. Enter the
arena once you get the quest card. Complete all of the rounds
except for the last one. The last round that you will do for this
exploit will be the Rock Troll round. When you have the option
to go to the last round or go back to the cells, choose to go
back to the cells. You will keep your prize money up until this
point. Once back in the cells, go to the save menu and do a hero
save. Make it in a different save slot (usually slot two) than
your world save (usually slot one). After you hero save, go to
the menu again and load your hero save (save slot two). You are
now back at the entrance to the arena. You will have all of the
gold and experience that you gained in those rounds, and the game
thinks that you have not done the quest yet. Keep doing this until
you have maximized the desired skills. Also, the arena is the
most fun part of the game.
Jeremy Defrehn.
Hint: Arena: Easier fights:
Skills to invest in are Force Push, Enflame, Assassin
Rush. Weapons to use include the Obsidian Greathammer with Silver
Augmentation (Balverine round), Master Or Obsidian Longsword/Katana,
and the Harbinger (if available). The bow is useless.
Jeremy Defrehn.
Hint: Arena: Avoid getting hit frequently
by Bandits:
Use Assassin Rush and Force Push liberally. Force Push
is useful when surrounded. Assassin Rush will put you behind the
attacker and you will get more damage out of your hits. Note:
the Attacker must be targeted for Assassin Rush to work properly.
Enflame, when at high levels, can be quite devastating to the
enemies around you.
Jeremy Defrehn.
Hint: Arena: Whisper:
Whisper is annoying. Sometimes she will steal your
kills, depriving you of precious experience. Simply use Force
Push on her to get her away from you and the creature that you
are fighting. Try to get between her and the creature before you
do this, as it will send them in different directions.
Jeremy Defrehn.
To defeat Whisper in the Arena quest, simply keep the whirling
blades on the side between you and her. She will repeatedly get
hit as she approaches them while trying to get to you. You can
cast magic or shoot arrows at her while doing this if you want
some experience at skill or will. Also, these whirling blades
will cause chaos to your enemies as you defeat them (except for
the trolls).
James Chin.
Use the following trick to stay on the good path, but still be
able to kill Whisper and get the money. When you choose to kill
her, you are supposed to pull out your weapon and give her the
final blow. However, you do not have to do it that way. Answer
that you are going to finish her off, but put away your weapon.
Walk up to Whisper and punch her. The game will count it as a
kill and you will still get the money. However, you are also flagged
as doing good by "sparing" her life.
Joe Fleet.
Hint: Arena: Earth and Rock Trolls:
These opponents are extremely easy kills. Get behind
the Earth Trolls and hit them with the Obsidian Greathammer. Use
your Flourishes to get higher combat multipliers. The Rock Trolls
defend each other; get behind one of them and try not to go to
the sides of it too much. Again, hit with Obsidian Greathammer.
Do not let Whisper kill the trolls. They give a lot of experience.
When attacking them, simply Force Push Whisper away from you.
Jeremy Defrehn.
Make sure your Physique is at level 3 or more. You must have a
greatsword or any of the other great weapons. When you fight a
Rock or Earth Troll, stand at a distance far enough away but still
be able to target them. When they throw their chunks of earth
at you, quickly attack and time it correctly. You should hit the
rock and it will fly back and hit the troll, easily dealing 450
damage.
mlsstager.
Hint: Arena: Unlimited Chainmail Helmets:
After completing the Arena Quest for the first time,
when you leave a bandit comes up to you and tells you that need
to see Theresa at the Grey House. After he says this, talk to
the man at the right (facing the Arena door). When you talk to
the correct person, he will congratulate you and give you a Chainmail
Helmet. Sell the helmet and return without completing the quest.
This only works if you wait for awhile, save, and load again.
When you return, the bandit must talk to you again before you
receive another helmet. You cannot carry more than one item of
clothing or armor, so you must sell the helmet before you get
it again. This only works before you meet Theresa at the Grey
House.
Bob Ayotte.
Hint: Arena: Benefits:
By doing the Arena multiple times you will learn to
fight well. You can max out the key skills that will eventually
help you complete the game. Also, you can get the Harbinger, which
does incredible damage and is fast. To get it, you must max out
Health, Toughness, and Physique. You can find it at the Temple
of Avo. Once you master Enflame, you can knock out the first three
rounds of the Arena in one shot apiece if your are skilled. After
that, keep doing the Arena until you have maxed out at least the
three prior mentioned skills. Then, just have fun with it. Use
your gold to buy and rent houses. Note: If you marry a shop owner,
the shop becomes available for you to buy. You can buy and rent
it out, thus earning more gold.
Jeremy Defrehn.
Hint: Barrow Fields: Demon Door:
You must be fat for this door to open. Eat lots of
meat and pies in front of it to put on weight. You get a Will
Master's Elixir for opening this door.
Cherry Trees.
This Demon Door wants you to be fat to get in. Instead of buying
a lot of food go to the Hobbe Cave and kill them until you have
twenty to thirty Red Meat. Then, walk in front of the door, hotkey
the meat, and eat. By doing this, you not only save money, but
gain it and some experience.
Shadow Servant.
Hint: Bowerstone: Easy stealing:
Go to the store and hide behind the door. You should
be able reach the items to rob it.
Callum.
Hint: Bowerstone North: Black Rose:
This is the very first item requested by Lady Grey.
Poor Girl will tell you where it is located -- in the Bowerstone
North Item Shop. You will be here to fetch the necklace for Lady
Grey. A harbor and beach have been added during the reconstruction
of this town. Expect to have a difficult time if you walk in clueless
looking for Grey's Necklace. First, buy and own a house (Bowerstone
South recommended). Find Lady Grey's Necklace in Oakvale Harbor.
Defeat Thunder at Headsman's Hill. Go to Oakvale. At beach on
the left side of the pier (jetty) get 500 gold (for Ghost's quest).
At the beach between two overturned boats get Lady Grey's Necklace.
Near Memorial Garden in the grave get 500 Gold. In the middle
barn to the left of the door get the Balverine Skull Tattoo.
Eric Alas.
Hint: Bowerstone South: Easy money:
Use the following trick to cheat at the card pairing
game and get a lot of gold. When you first go to Bowerstone, go
to the bar and find the man sitting at a table. Talk to him and
start a game of card pairing. Note: Save your game first. Bet
as much as you can (the maximum bet is 1,000). When the game starts,
flip a card and immediately remove your controller. The game will
pause. Write down the card number and where it is. Reinsert your
controller and repeat for all the cards until you win. It is possible
to win about 20,000 in a few hours. You will also win a doll if
you beat the time, and get a doll collecting quest.
Walaman.
Join the Fist Fighters Club in Bowerstone South. When you are
finished with a fight session, leave that area before the leader
then go back in the Quay. Notice that the club is starting back
up again. If you are good, you will get about 300 gold each time.
Kreele5.
When in Bowerstone South and you have at least level 4 in Guile
and the Steal ability, go to the weapons smith's shop. Wait until
people are not looking. When you are clear, steal his weapons
until you see weapons that have red handles and black blades.
These weapons are Obsidian weapons that sell for a nice amount
of gold. When you steal these weapons, immediately sell them back
to the smith. When you turn back around to the tables, the Obsidian
weapon will have instantly reappeared on the table, waiting to
be stolen again.
Anthony Taylor.
This trick requires owning a house. When you own the house, fix
it up, then rent it. During the day, sleep in the bed six times.
Then, go outside to find three money bags with 205 gold. This
will happen repeatedly, as long as you rent.
AmyBrett.
Their will be a house for sale close to the Bowerstone Quay. Buy
it, and upgrade it has much as possible. You should then be able
to hang one of your trophies on the wall to the right, once you
enter the house. Hang your most expensive trophy, then sell the
house. After you sell the house, the door will close. Break it
down and get your trophy back. Then, buy the house again -- it
should cost about 4,100 gold. Hang your trophy, sell the house
and repeat. The more your trophy is worth, the more money you
will get each time.
Azeryk1.
Go to the clothing shop. The shopkeeper will be to your left when
you walk in. Turn right, and there should be a display of an item.
Go to the corner of the room and get as close to the item as possible
without being seen. Keep selling and stealing the items this way.
Some may be worth more, and some less. If you do not like what
is there, save the game and reload, A new item will be there.
Also, the more difficult the item is to steal, the more it is
worth. Note: You must have the Steal ability and Guile.
DylanMil.
In the Bowerstone armor shop, there is a shelf that usually has
leather on it. The shelf is on the part that holds up the stairs.
Stand in the corner where you can barely see the counter. Get
close enough to the shelf to where you can steal from it. The
shopkeeper should not be able to see you. Steal what is there,
then sell it to back to him. The item should be back on the shelf,
allowing you to steal it again. Note: Sometimes people will come
into the shop. If this happens, immediately stop then try to steal
it again after they leave.
RON HENRIE.
This trick requires the Jack's Mask trophy, which is obtained
by defeating Jack at the end of the game. Purchase the house in
Bowerstone South for about 1,400 gold. Then, purchase all the
decoration upgrades for the house. Next, place the Jack's Mask
trophy on the trophy board on the wall. Then, break the door and
sell the house. Go back inside the house and retrieve the trophy.
Then, buy the house again and repeat. Each time you do this, you
should gain at least 2,000 gold.
Matt Leigh.
Go to the item shop. Once inside, walk behind the counter and
into the shopkeeper. He will begin to move. Push him out of the
shop, down the stairs, and leave him between the stairs and the
two barrels, If done correctly. he will turn round, face the wall,
and remain there. This allows you to enter the shop and steal
everything inside. Once you have stolen everything, teleport out
of the town, then back in. The shopkeeper will have returned to
his original position and his stock will have returned. This may
be repeated as may times as desired. However, a few attempts may
be required to get the shopkeeper in the correct position.
STEVAN DAWSON.
You first need to unlock the "Rob" action. Go to Bowerstone
South and enter the shopping store. After that, push the man in
charge of the store outside between the door and two barrels nearby.
The man will try to enter, but will get stuck where you left him.
Enter and rob everything you find. Note: Be careful with the people
entering with some boxes. After that, get outside the shop and
sell everything you robbed to the man. You will earn between 500
to 1,500 gold. Repeat this as many times as desired. Note: When
you sell him the things you robbed from him, they will appear
again inside the shop.
Cristian Urbalejo Luna.
This trick will only work after you have won the tournament. It
also helps to be strong enough to break down a door. Go to Bowerstone
South and go to the house that is for sale. Buy it for 4,100 gold.
Do not rent it out. Walk inside. To the right there is a plaque.
Assign your Champions Seal to your quick menu. Walk up to the
plaque and put the Champion's Seal on it. Then, walk back outside
and sell the house for 6,100 gold. You will have earned 2,000
more gold. You will have to break down the door to repeat this
process. You can repeat it as many times as desired.
Justin Rider.
Hint: Bowerstone South: Key:
Go onto the upstairs porch of one of the houses across
from the item seller.
Cherry Trees.
Hint: Bowerstone South: Statue:
The statue in the middle of the pathways just outside
the guild and Bowerstone is the key when it comes to both the
cellar doors and the chest in Greatwood that only appears a little
after noon. You must wait until the statue points to Bowerstone
in order to get into the cellar in the back of the inn, and only
when the statue points to Greatwood will the chest appear. The
cellar contains a leather chest piece, and the Greatwood chest
contains an Augmentation.
Dahlia.
Hint: Bowerstone South: Easy experience:
At night, go to Bowerstone Quay and you will see some
shirtless men. They are the Fist Fighters Club. The following
trick will work on anybody except the leader of the Fist Fighters
Club, Rund (the only person of interest; a green dot on the map,
besides the old man). Start hitting someone until you can use
a flourish. Then, hit someone with one, who will then fall to
the ground. When they are on the ground their feet should be at
yours. Move around then so that their head is your feet. When
they get up, their back should be to you. Start punching them.
This should increase your Strength experience. Although it does
take a long time, it is well worth it. It is possible to get 10
Strength experience points on each hit. Also, when your combat
multiplier gets high, it is a good time to use your Ages Of Might,
Skill, or Will potions. They give more experience with a higher
combat multiplier.
Cloud_Strife.
Use the following trick to get dark points and strength experience
relatively easily. Buy the house that is for sale and get married,
or get someone on the balcony in the upper floor of the house.
Then, target them and keep hitting them. The guards will not see
you, as long as you do not stop to let the person leave. You will
get one dark point every time you hit them, and your multiplier
will keep increasing as long as you hit them. It takes about thirty
minutes to get the points high, but it is well worth it, allowing
you to easily get more than 150,000 strength experience points.
Alex Pederson.
Note: This also is a way to get revenge against the man in the
slums that made get your hair trimmed so that you look like an
idiot, as well as mastering all of your physical traits when you
first start the game. At the end of that quest, when you have
completed your "look" and talk to him and he admits
his joke, press X. Do this as soon as the conversation
ends so that he does not move. Then, repeatedly press X
as long as desired. He cannot die, and you can do this to your
heart's content. Your multiplier gauge will rise continuously,
and after about an hour, you will have more experience points
than needed to master all of your skills. It is possible to get
every physical stat mastered and be completely Evil before starting
the second main quest. Note: Do not do this if you want to be
Good.
Joe Wernau.
Get a girl to follow you in Bowerstone, then take her to the Bowerstone
quarry. Repeatedly punch her. You can increase your combat multiplier
and get a large amount of Strength experience points. She will
never die. You can also try this with a man, but he can block.
To attack him, you need to hit him the back without him turning
around.
Dalton Arnold.
Hint: Bowerstone South: Free Leather Chest
Piece:
Once you have left the Guild for the first time to
do the quest "Kill the Wasp Queen", before you do the
quest pay a visit to Bowerstone South. Go to the tavern, but do
not enter it. Go around the back of the tavern. You will see two
barrels and a cellar door. Go into the cellar. In the cellar,
you will see a few large beer kegs (not the ones that can be bought
or sold). You will also see a bookshelf, that is empty. If you
go to the back of the cellar and look to the left, you will see
chest. Open it to get a Leather Chest Piece. This can be sold
or worn. If you go the Oakvale, you will get a better price for
it. If you do not get the Leather Chest Piece before you do the
"Kill the Wasp Queen" quest, the cellar door will be
locked. and the lock pick expression will not work on it.
Squall6687.
If you did not get the chance to get the Leather Chest Piece at
the beginning of the game, you still can get it. Whenever you
visit the town, keep checking the cellar door. There are times
when it is open and when it is locked.
marygrace1994.
Hint: Bowerstone Quay: Easy Evil points:
Note: This might require some time. When you first
begin and you do not want to be good, go to the Bowerstone Quay.
You should see a man on a bench when you get to the docks. Attack
him. He cannot report to the guards, and you gain Evil points
as you attack.
Todd J..
Use the following trick to get unlimited experience and Evil points.
At the beginning of the game when you are able to go to Bowerstone
South, go to the Bowerstone Quay. Do the mission about the lovely
daughter. The man will say that it was a joke and that you look
ridiculous. When you get done with the intermission sequence,
start beating up the old man. He might try to block. Kick him
on the ground and wait until he gets up then start to hit him
in the back. This might take some time to get a lot of points,
but it is worth it.
Brad.
Hint: Bowerstone Quay: Bad Fist Fighters
gang:
There is a Bad Fist Fighters gang in Bowerstone Quay.
This will happen only after you have beaten it for the first time.
If you return another night and the big muscle man shows up before
the time he is supposed to, if you pay to fight you will lose
either as soon as the fighting starts or on the last fight.
cool2baround82.
Have the entire Fist Fighters gang present, and attack the leader.
Keep attacking him until the enter Fist Fighters gang is focused
on you. If you are feeling brave, try to take them all on.
born2bweird82.
Hint: Cemetery: Demon Door:
The door in the Cemetery quest only opens after you
find Nostro's armor.
Cherry Trees.
Hint: Cemetery: Easy experience:
Save all of your Ages Of Might, Skill, and Will Potions
until you get to the old graveyard path. Turn on a physical barrier
and slash away at the undead. It is possible to get your combat
multiplier over 50. When you have killed them all, go to your
equip screen and drink the Ages Of Might, Skill, and Will Potions.
You will get 100 experience times whatever number you combat multiplier
is on. You can pull in well over 40,000 experience points on this
quest.
RBPride20.
Max out Life Steal and go to the Lychfield Cemetery. Life Steal
will hit multiple targets and will not do as much damage, hence
a higher combat multiplier. Life Steal is somewhat ineffective
against undead enemies. Use all the experience boosting potions
at once.
kpsnuffnstuff.
Hint: Cemetery: Addams Family
reference:
In Lychfield Cemetary, there is a tombstone reading
"Sic Gorgiamus Allo's Subjectatos nunc". This is a reference
to the Addams Family (one of the tombstones at the graveyard
in the back of their house). Translated into English, it reads
"we gladly feast upon their flesh". Also, if you dig
in this grave, you will find a health potion.
Jeffery Parker.
Hint: Cemetery: Monkey Island
reference:
In the Lychfield Cemetery, there is a reference
to the game Monkey Island that reads "He couldn't
hold his breath for ten minutes." In Monkey Island,
the main character, Guybrush Threepwood, constantly brags about
how he can hold his breath for ten minutes.
Inflatable Jesus.
Hint: Cemetery: Pirates Of The Caribbean
reference:
Near the center of Lychfield Cemetery, slightly
hidden behind a bush, is a grave for "Captain J. Sparrow".
Branovices.
Hint: Chapel of Skorm: Bow of Skorm:
After sacrificing enough to get the Bow of Skorm, sacrifice
more people (preferably mercenaries to subtract years from your
age, like the Temple of Avo blessing). Sacrifice even more, preferably
mercenaries again, to earn the Necromancer title.
TheConfusedOne.
To easily get the Bow of Skorm, first go to the Temple Of Avo
and become completely good (not including clothing modifiers).
You will know when you are close when you have a halo above your
head. Then, hire two mercenaries from either the Temple Of Avo,
Twinblades camp, Bowerstone South or Oakvale and get one villager
to follow you. Walk to the Chapel Of Skorm. When the game clock
reaches a little before midnight or 6 a.m., sacrifice the two
mercenaries. You will receive Skorm's longbow. Sacrifice the villager
immediately afterwards that to take ten years off your age.
Noah Franks.
Hint: Cliffside Path: Easy experience:
After you save your mother, there will be an endless
series of undead. If you use your physical shield, your combat
multiplier can get up as high as desired. It is possible to get
450,000 general experience in about thirty minutes.
Azeryk1.
Note: This only works after you rescue your mother. Go to the
old graveyard path where unlimited zombies spawn. Use a physical
shield and a weapon that kills zombies in one hit. Make sure you
shield does not get destroyed, and you can max out your general
experience (999,999 points) in a short amount of time.
Chris Richards.
After you escape from jail and are told to activate the ancient
cullis gate in Darkwood, return to the Cliffside Path on the way
to the prison just before you actually enter it. Take the high
path instead of the lower one. Two skeleton zombies should appear.
Kill them and another two will appear. They do not stop respawning,
and you can easily get up to at least 200 on the combat multiplier,
to where you do not need the Ages potions. Remain there and kill
them for about twenty minutes or until you reach a 100 to 200
combat multiplier. Then, teleport back to the heroes guild to
reap your reward.
Xenblade.
Use the following trick to get easy experience and Good points.
You must have first rescued your mother from Bargate Prison, and
also mastered Enflame. Once you have completed these two things,
teleport back to Lychfield Graveyard and take the route you took
to Bargate Prison. Once you get to the Cliffside Path, the smallest
version of Undead will appear two at a time. Constantly use Enflame
and it should only take one hit to kill the Undead. It is possible
to get your combat multiplier up to 307, max out your General
Experience to 999,999, and go from perfectly evil to perfectly
good all in about ten to fifteen minutes. Note: It would be easier
to also have mastered Will Power and have a lot of Will Potions
(about 100).
Steve Ausdahl.
After you have mastered Enflame, go around to all of the cities
and towns and buy Will Potions. After you have as many Will Potions
as you can find, go to the graveyard. Go through the Demon Door
and continue until you get out of the underground passage (after
where the Kraken is located). Go out and go out anywhere in this
area. Zombies will appear two at a time. Keep using Enflame repeatedly
until you run out of Will Potions. You can accumulate over 6 million
general experience and over 8 million will experience points.
This may take several hours, and requires over 300 Will Potions
and lots of will energy.
WMBM100570.
Hint: Cliffside Path: High combat multiplier:
Once you saved your mother from jail, go to the Cliffside
Path. Once there you will find an unlimited number of undead.
Make sure you have some Will Potions to begin with and the Human
Shield ability. Activate your Human Shield and start to kill the
undead. They should start dropping Will Potions. Make sure your
Will bar stays above half. Then, keep killing the undead. You
will get a large combat multiplier because you do not lose any
when you get hit because of the shield. If you want to get the
legendary weapon inside the demon door, first go to the demon
door, then teleport to the Lychfield graveyard. Make your way
to the Cliffside Path. Once your combat multiplier is about 100,
teleport back to the Great Wood Caves entrance. It should say
you can backtrack to your original point.
Teh Sage.
Hint: Darkwood: Key:
Fish from the right side of the first bridge after
entering Darkwood.
Cherry Trees.
Hint: Darkwood: Easy money:
Go to the camp where you can play blackjack (the fastest
game to play). Save the game before you start playing. Max out
your bet and play a few hands. The maximum bet limit is 1000.
Play until you have more money than you started with, then save
the game. If you lose money, just reload the saved game. You can
keep saving and reloading depending on your loss or gain of money.
FormatX
and Casualty/Toad.
Hint: Darkwood: Easy Evil points:
Note: To do this trick you must have already completed
the Bandit mission to TwinBlade camp. First, go to the Chapel
of Skorm by the Darkwood camp, then teleport to Bowerstone South.
Go to the Tavern. Inside is a bodyguard. Pay him the money, then
teleport back to the Chapel. Then, teleport to Ockvale and find
the bodyguard at the second entrance to Ockvale. Teleport back
to the Chapel. Teleport to TwinBlade camp and get the bodyguard
located there. Teleport back to the Chapel and sacrifice the three
bodyguards. If you sacrifice someone at a certain time and day,
you will get the most powerful weapon in the game. Also, if you
bring a lot of people it decreases your age by 10 years.
Nathan Ehrlich.
Once you get the Escort Traders To Barrow Fields quest, go to
the traders. Kill one of them to get +100 to your Evil points.
Then, go to the man bitten by the Balverine and let him come with
you. Then, kill him to get a little bit more Evil points. After
that, hero save the game. When you resume, you should have more
Evil points than before. After doing this about ten times you
should almost be maxed out.
Odball10.
Hint: Darkwood Forest: Easy Trader Escort
quest:
Before you take this quest, fight your way through
Greatwood and Darkwood until you reach Barrow Fields. Next, go
to the Hero's Guild and take the quest. Before you do anything
else, make sure you have a spade. Then, teleport to Barrow Fields.
Go through to Darkwood Weir. There should be a red barrier. Put
your back to the barrier and use the dig glitch to push yourself
through. This may take a few attempts but you should be able to
do it. A few steps out, you will be attacked by an Earth Troll.
Kill it, then slaughter your way to the Darkwood Entrance (making
sure to kill everything), where you will encounter the Traders
and officially start the quest. Then, just continue the quest
as usual, without any danger to the Traders. If you let the third
(hurt) Trader come with you, he may still turn into a Balverine.
gamerderek.
Allow the injured trader to follow. Tell him to wait at the Darkwood
camp. Take the other two traders through to Barrow Fields. You
will be told to come back with the rest of them. Go back and tell
him to follow. If you run he will not turn into a Balverine. There
will also be no enemies with the injured trader trip.
rr_homeservices.
Hint: Darkwood Marsh: Demon Door:
This door challenges you with a few Hobbes. Kill them
all for it to open. Behind the door is the Will User's Dark Outfit.
Cherry Trees.
Note: Do not accept the Darkwood Demon Door unless you are alone.
The lives of the others will be in danger. They will die unless
you can protect yourself and others. This means you need to boost
your health and strength first.
fluffyducky8975.
Hint: Darkwood Swamp: Key:
On the Escort Trader quest, you will encounter a glowing
rock. Shoot the hole in the top of the rock with an arrow to reveal
a key.
Hint: Fisher's Creek: Gold Fish trophy:
After you have left the guild for the first time to
do the "Kill Queen the Wasp" quest, go to Fisher's Creek
first. You will see wasps around the fisherman's house. A man
in the house will ask you to help him. Kill all of the wasps.
He will give you a fishing rod and tell you how to use it. He
will also show you a fishing spot where you can fish. Go to the
spot and use the fishing rod there to get the Gold Fish trophy.
You can also get the book Hero's Journey 1 from his bookshelf.
You must do this before you do the "Kill the Wasp Queen"
quest, or the fisherman will not be there, and the trophy will
not be in the fishing spot. You can still get the book if you
use the Lock pick expression on the door. You can get the Lock
pick expression when your Guile is at level 6.
Rickwade1234.
Hint: Greatwood Cave: Demon Door:
This door asks for a high combat multiplier. Your combat
multiplier must be at least 15 when you talk to this door. A good
plan is to have this area as your recall. Boost your multiplier
on the zombies at the Grey House then teleport back here to fight
the enemies in the area. Remember, Physical Shield keeps your
multiplier from dropping off and Slow Time helps you avoid damage.
This door leads to the Cutlass Bluetane.
Cherry Trees.
This is probably the most difficult door to enter. You need an
active combat multiplier of at least 14. First, you need a physical
barrier (required). Then, start outside the cave by killing an
Earth Troll. He is an easy opponent if you use Slow Time. Then,
run into the cave. Run to the end of the cave entrance to the
door that leads to the cave's main chamber. Then, run back to
the cave entrance. All of the Hobbes should be following you.
With your shield on, kill all the Hobbes. Again, Slow Time is
very useful. Then, head out the door and kill the troll again.
The first time your multiplier may be around 13, but repeat again
and it should be 14. Repeat this as many times as needed.
RBPride20.
Hint: Greatwood Cave: Easy experience:
Note: This was done during the Bandit Seeress Quest.
. Go to Greatwood Caves. The only enemy in the area should be
an Earth Troll. It depends on where he spawns, but most of the
time you can hide behind the right rock and his thrown rocks will
not be able to hit you. Now that you are safely concealed, draw
a longbow. Go into zoomed mode and aim into the rock where the
Troll is located. You should be able to shoot through the rock
and hit him. Hit him, causing as little damage as possible. With
continuous little shots you should be able to clear 2,000 Skill
experience points before he dies. You will also gain about 1,000
General experience points with a high multiplier. He also drops
rubies and Health Potions, which you can sell for a nice profit.
If he spawns toward the Greatwood Cullis Gate entrance, he can
hit you while you are behind the rock -- simply kill him and re-enter
the area. Repeat this as many times as desired.
JEFFREY GLADDEN.
Hint: Greatwood Cave: Unlimited rubies:
When you must decide whether to kill your sister, or
do not choose to kill her. Keep the Sword Of Aeons. After the
credits end, you can continue the game. Go to Greatwood Caves
and kill the Earthtroll with three hits with the Sword Of Aeons.
The bag it leaves behind should contain a ruby. You can get a
about 111 strength points and 2,000 general experience points.
Repeat this as many times as required. The bag will sometimes
contain Will Potions or Health Potions.
matthew evans.
Hint: Greatwood Gorge: Demon Door:
This door asks you to perform a deed of great evil.
A murder will suffice, or if you are playing the good storyline,
eat about fifteen Vrunchy Chicks. This door leads to Wellow's
War Hammer.
Cherry Trees.
When you are evil enough (meaning you have huge horns, red glowing
eyes, red mists or aura following you, and balding), the door
will call you master and say "Master your evilness surrounds
you like a shroud".
marygrace1994.
Hint: Greatwood Gorge: Easy money:
After you complete the Hobbe Cave quest (or while doing
it), go into Greatwood Gorge and walk past the bridge. You will
encounter a Rock Golem. If you shoot at with your bow and arrow
(so you will not get hit), or just kill him in whatever way desired,
he will always drop a ruby. You can sell this ruby for about 1,000
gold, depending where you are at. If you go back and defeat him
again you can get several rubies and several thousand gold within
five minutes of game time. He also drops money sometimes. It is
also an easy way to get experience points with your skill level
if you use your bow. Make sure that when you are shooting him
that you stay at the end of the bridge; he throws rocks and they
may hit you if you are too close. He should go down after five
to ten hits with your bow. Try to hit him in the stomach, where
you will deal more damage.
Leprechaunfreak.
Hint: Greatwood Lake: Key:
Go up the hill to the right when you enter the Greatwood
Lake area.
Cherry Trees.
Hint: Greatwood Entrance: Golden Carrot:
There is a Golden Carrot in a patch of dirt in the
Greatwood Entrance. The patch of dirt is located in the southern
part of the map, close to the orchard farm entrance.
cool2baround82.
Hint: Grey House: Keys:
Search her Lady Grey's bed after marrying her to find
a key.
Cherry Trees.
There is a fishing spot near the Demon Door at the Grey House
area.
Cherry Trees.
Hint: Grey House: Easy Strength experience:
After marrying Lady Grey in the Mayor quest, go to
her house at night. She should be in her bedroom. Lock onto her
using L and punch her repeatedly. She will not die, and
you can keep hitting her. Each punch yields one Strength experience
point times your combat multiplier. Your combat multiplier will
go up quickly. Once it reaches 50, you will be gaining 50 Strength
experience points per punch. Note: This much easier if you back
her into a crevice. It is possible to get 70,000 Strength experience
points in about thirty minutes.
MGuitar.
Use the following trick to get a lot of strength points without
becoming evil. Marry Lady Grey. Do whatever desired until your
character has aged about one year. Then, go to Lady Grey's manor
in Bowerstone. Talk to her and get her annoyed. Then, hit her.
Do not let her talk -- if she does, she will divorce you which
results in 600 Evil points. Keep hitting her. It is impossible
to kill her with only hand to hand damage. Keep doing this until
you are satisfied with your strength points. It is possible to
get about 9m999 strength points with about twenty minutes of hitting
her. When you are done, run out before she can call the guards
or divorce you.
retiredg7.
Hint: Guild Woods: Key:
There is a fishing location in the pond in the Guild
Woods.
Cherry Trees.
Hint: Hero's Guild: Demon Door:
Use the lantern in front of the door and it will open
for you. You will receive an Elixir Of Life.
Cherry Trees.
Hint: Hobbe Cave: Easy experience:
Go to the Hobbe Cave and kill all the Hobbes in the
entrance area. Then, go back outside and kill the Troll. You should
get upwards of 1,000 general experience and about 500 Strength
experience if you use melee, and about 400 Skill experience if
you used arrows. Try getting Ronok the Axe first, though; it kills
the little Sorcerer Hobbes in one hit.
thebattousaii.
In order to do this trick well, you will need a high amount of
Will energy (at about level 4), plenty of Will Potions, and Force
Push. Go to the Hobbe Caves and run around doing Force Push. You
will get Will experience with every hit, and since there are so
many of them and Force Push is weak, you will hit them a lot before
they all die. It is possible to get as much as 5,000 Will experience
plus about that much General experience just in the entrance,
as well as a very high combat multiplier. Alternate between the
entrance and the main chamber to rack it up.
Daniel Inselmann.
Hint: Hobbe Cave: Turning good:
Go to the Hobbe Caves and kill as many as desired.
Stay there for awhile and you will notice that your hair will
start growing back and your horns will begin to disappear. With
this method, you will start being good again and gather the experience,
potions, and food that they drop when they die.
marygrace1994.
Hint: Hook Coast: Key:
Break into the lighthouse and search the cabinet near
the steps to find a key.
Hint: Hook Coast: Easy experience:
On the second time you go to Hook Coast, there are
Screamers flying around. You can do the following trick with whichever
type of character you desire, however it is best with an archer.
Go to the left towards the lighthouse. Shoot and kill the Screamer
at the house you can buy, then go towards the lighthouse and kill
the one there. If you go just far enough (with an archer), you
can turn around and the one at the house will respawn. You can
kill it, then turn around again and shoot the other one and repeat
the process. It is possible to get your experience multiplier
over 80, and get up 150,000 experience points from both spawns.
After killing about twelve in each area, get enough to max out
everything and you are set. For a melee type character, you cannot
get above a 30 multiplier, but you still get around 1,800 experience
points every time you kill one.
James Mayberry.
Hint: Hook Coast: Easy money:
As soon as you can get to Hook Coast in the storyline,
there is a tavern game called Shove Ha'penny. Bid a small amount
of gold so you can practice first, then start bidding 1,000 gold
per game. After you move the coin to either side (they can bump
each other) pull back on the Left Analog-stick until the
arrow is just below the 2 point line. If you look carefully, you
can see the grain of the wood making a line at about that area.
If you put the tip of the arrow on that line, you should land
in either the 5 or 10 point areas all the time, giving you 20
points or more every game. You are now winning 1,000 gold as fast
as you can finish a game.
Michael W.
Go to the town with enough money to buy the house that is for
sale. However, do not rent it out. Enter and put your two most
expensive trophies (for example, the Champion Seal and Jack's
Mask) in the quick access buttons for R. Put the trophies
up on the walls. Go to the doorway and creep forward until the
sale sign is highlighted. Press A and sell the house. Because
you are in the doorway, the door will not close and you can just
walk in and get your trophies. Repeat this as many times as desired.
With the above listed trophies, you can get 4,500 gold each time
this is done, which only takes about ten seconds or less.
Frank
Yanez.
Save all of the money possible until the end of the game by only
buying only what you need. For example, buy only one good suit
of armor, a decent sword (Obsidian at least), and a sufficient
amount of health and mana potions. At the end of the game, go
to Hook Coast. At night, go out and kill everyone while they are
going into their homes. The message "A new building/shop
has become available for buying" should keep appearing. Buy
as many properties as you can, and put them all out for rent including
the marital home (if purchased). All of your houses will become
rented out, and every three days you should get about 13,000 to
14,000 gold. You will find this money in front of the post in
front of the house that should have a picture of a bag full of
coins on it. To make time pass, during the day go into one of
the rented houses and sleep in one of the beds six times. Three
days should have gone by.
davidreynolods349.
Once you are able to go to Hook Coast and have at least 56,000
gold, buy the house that is for sale and accessorize it as much
as possible. Then, put two trophies in it. If you have completed
the game, Maze's Clasp and Jack's Mask are the best choices. Sell
the house, break in, and get your trophies back. Buy it, put your
trophies back, and repeat. Once you have over 100,000 gold, go
to the Temple of Avo and donate as much as you want until you
are left with 56,000 gold. Return to Hook Coast and keep doing
this until you have enough money or are completely good.
Ne034.
When you get the "Return To Hook Coast" quest where
you have to fight the Screamers, go to the Lighthouse and break
inside. Check both of the wardrobes. You will find 500 gold and
one Silver Key. Once you have collected these, Hero Save the game
then load your game again. Go to the Hook Coast again. You will
keep your keys and money from before. Repeat this to get a number
of keys at the end. The more you repeat this, the more keys you
will get. This is a slow process, as you must keep reloading and
you will only get one key at a time. However with the added experience
you get from defeating the Screamers, it is worth it. Once you
have fifteen keys, go up the stairs to find a chest that requires
that number of keys to unlock. You will get the Murren Great Axe
(240 damage, worth 58,800 gold). It is in the same family as the
Murren Greathammer in the Hero's Guild Silver Key Chest.
dougal_love.
Hint: Hook Coast: High combat multiplier:
Play the mission towards the end of the game where
you travel to Hook Coast to rumble with Maze. Make sure you have
Slow Time, Physical Shield and Multi Hit pumped up. You will also
need about 99 Will Potions. Start the mission, and you will notice
ghost-like things flying around. Some of them will respawn without
limit. Use Physical Shield, Slow Time, then Multi Hit them repeatedly,
using Will Potions as needed. It is possible to get your combat
multiplier over 100 by doing this.
Cowellodn.
Hint: Knothold Glade: Key:
Go just outside of Knothold Glade. There is a fishing
spot in the large lake where you fight the white Balverine for
the final time.
Cherry Trees.
Hint: Knothole Glade: Demon Door:
Shoot this door with a bow at least as powerful as
the Ebony Bow. You get an Elixir Of Life for opening it.
Cherry Trees.
This Demon Door requires that you shoot it with a bow of at least
Ebony quality. Instead of buying one for over 19,000 gold, complete
the Arena and gain access to Bowerstone North. If you go out the
northwest gate from Bowerstone North to Bowerstone Jail, you can
find an Ebony Longbow in a chest in that first screen. You will
get an Elixir Of Life in here, which is definitely something you
can wait until you find the free one before getting.
Shadow Servant.
Hint: Knothole Glade: Break The Siege quest:
At the start of the mission, do not open the doors.
Instead, go to the town alarm (horn). It should be up a flight
of stairs next to the doors. Next, get close to the edge. For
this trick you may want to learn the spell Ghost Arrow or have
a strong bow (preferably at least an Ebony Bow). Next, look for
the "ghost figures" of the enemies and shoot at them.
Do not worry if one person stays behind the fire. Wait until things
calm down and he will walk to the front of the fire. After you
shoot all the original enemies in the camp, the mission will end.
Todd J..
Hint: Knothole Glade: White Balverine quest:
You can get all of the Elixirs of Life your character
can use if you open the Demon Door while doing the White Balverine
Quest. However, this is not necessary since you can already get
them in the Orchard Farm quest. However, you can acquire three
other items. If you fish in the pond immediately after killing
the White Balverine, you can get a Will Master's Elixir. If you
take a right when leaving Knothole Glade in pursuit of the White
Balverine, just before you step on the bridge you can get an Emerald
from the chest. Then, after the second attack by the White Balverine,
you can get a Silver Augmentation. Granted, you can do things
such as stealing items from the village and running out before
you die, then when you kill the White Balverine you will have
all of those items as well. When you have killed the White Balverine
you can end up with all of the experience and money so far, a
Will Master's Elixir, a Silver Augmentation, and an Emerald. If
you already have a bow of Ebony or Master's quality when you begin
the quest, you can have an Elixir of Life as well. Use any Elixirs
you found on the quest, perform a Hero Save, then load that file.
You will be just outside Knothole Glade before the White Balverine
mission began, and will still have your Silver Augmentation and
Emerald. Note: Elixirs do not carry over in a Hero save, but their
effects do. You can do this as many times as desired before taking
the White Balverine's head back to Knothole Glade to end the mission.
Shadow Servant.
Hint: Knothole Glade: Bandit quest:
If you are having difficulty on the quest where you
need to prevent the bandits from freeing their leader in the town
of Knothole, try this trick. The bandits wait for you to request
to the guard to open the gate. Instead of opening the gate and
letting the bandits rush in, shoot them using the crossbow through
the largest slit in the wooden gate in the zoomed mode. Standing
to the left of the slit helps. You may also need to look around
a little until the reticule turns red. Once all of the guards
are dead, the quest will automatically end and you will have easily
completed it
Justin Cooney.
Hint: Knothole Glade: Increase Evil alignment:
If you do not mind being extremely evil after you complete
the game and have the Last Sword, go to Knothole Glade and go
on a killing spree. After about an hour, you will have plenty
of experience and Evil points.
Sean (Eledell) Bumpus.
Hint: Knothole Glade: Easy stealing:
After the "break the siege" mission in Knothole
Glade, before you leave town there will be little to no guards
as well as NPCs. You can go to an armory or tattoo shop and steal
everything from it without anyone seeing you. This includes one
or two augmentations in the armory.
Derek Smolskis.
Hint: Knothole Glade: Easy items and money:
While doing the White Balvarine quest you can rob the
merchant's tables inside the town. No one will be watching. This
is an easy way to steal Obsidian and Master weapons, chainmail
and platemail armor, and Augments; not to mention a chest with
1,000 gold next to the merchant's tables. There is also another
table with various items located in the second location you fight
the Balvarine in town. There are not many good items here, but
occasionally you will find Health, Will, and Resurrection potions.
In another location in the town down a hill, there are some smaller
stables. In the upstairs portion of one of those shacks you can
find a ruby. You can also get the Demon Door outside of town,
chests in the town, the Silver Augment, and the chest and fishing
hole in the map where you kill the Balvarines. Hero Save the game
before you kill the White Balvarine and reload to do this repeatedly.
You can get many good items if you are patient, as well as experience
for killing the regular Balvarines. If desired, when you finish
the quest you can get a White Balvarine summon if you let your
summon finish off the White Balvarine. This is very easy to do
this because it has a health meter. Fight it down and let your
summon have the last few hits.
blaine73110.
Hint: Lookout Point: Hidden Demon Door:
Examine the back of the Demon Door that only opens
during the Lady Grey quest. Then, teleport back to the Heroes
Guild and walk out. Walk up the path. On the left hand side will
be the back of another Demon Door. The Demon Door back that can
be seen outside near the Heroes Guild boast podium originally
had a legendary weapon and a book about a continent with a dragons.
That continent was later removed from the game, so they removed
the door's face as well.
KungFuJeremy.
Hint: Lookout Point: Easy gold:
Sometimes you will find a trader who will pay you to
take him to Orchard Farm. Just kill him. You will get 500 gold
and sometimes a jewel. However, you will also gain some Evil points.
Teh Sage.
Hint: Lookout Point: Key:
Slash the brambles away to find a path that leads to
a key.
Cherry Trees.
Hint: Nostro's Cemetery: Keys:
Search the tomb of Scoran Daith to find a key.
Cherry Trees.
Dig up the grave of Mary Sutter to find another key.
Cherry Trees.
There is a fishing spot for a key in the center of the cemetery
quest.
Cherry Trees.
Hint: Oakvale Cemetery: Key:
Dig under the axe of the statue to find the key and
a weapon.
Cherry Trees.
Hint: Oakvale: Easy money:
After going to Oakvale for your first time, before
you do the Bandit King quest, return to the Ancient Cullis Gate.
The area with the white circle is a location where the Ground
Troll spawns. To trigger this spawn, go to the bridge then walk
back to the circle. The troll will respond every time you do this.
You can only fight one at a time. After you kill the troll, go
back to the bridge and walk to the circle again. The red enemy
on your mini-map is where the ground troll will appear from the
ground. You can get an easy Combat-multiplier and rubies which
can be sold for a lot at the Darkwood Camp and the Oakvale store.
Alex dfg.
This trick only works if you can get people to follow you. Go
to Oakvale and get everyone in the town to follow you that the
game will allow, even the shopkeepers. Take them all to Barrow
Fields and tell them all to wait. Return to Oakvale, and all the
buildings except for the tavern should be up for sale. If a few
buildings are not, look for anyone you may have missed and repeat
the previous steps. In order to get the tavern for sale, you must
kill the tavern mini-game character that sits at the table after
you take the owners out of town and leave them. Make sure the
guards do not see you kill him, as you will get fined and thrown
out of town. Then, just buy all the houses and shops and set them
up for rent. After a few days of game time, people will start
moving in and you will start collecting rent from each house,
ranging from 225 to 550 gold. The two shops only give 68 and 62
gold, but the tavern will give you 750 gold. You can do this in
any town, however there will be some buildings that you cannot
buy.
Dave.
There is a weapons shop where you can steal items on the back
shelves without the owner noticing. Steal all the items then sell
them back, They will reappear, ready for you to steal them again.
Chainmail armor appears here frequently, which you can sell for
almost 2,000 gold. You can repeat this as many times as desired,
as long as you watch for anyone who might wander into the shop.
strangerwithcandy.
The following trick is recommended only when you have completed
the game or can kill people with one hit. First, have anywhere
from 12000 to 18000 gold. If you do not have that much, go to
Darkwood Camp and to the blackjack table. Save your game, then
talk to the dealer and bet 1,000 gold each game to win the money
quickly. if you do not win, reload your last saved game and try
again. Once you have the required amount of gold, go to Oakvale
and kill everyone in the town so that you can buy the three barns
in the bottom middle of the map. Once you buy the barns, leave
and wait until your fines disappear. Then, go back to town and
sleep in your martial or rented out home (not the barns) for three
full days. Then, collect your rent. You will get 1,000 gold from
each barn every time you do this. You will soon have enough gold
to kill more people and buy more houses until you have the entire
town. If done correctly, it should only take about thirty minutes
to one hour to own Oakvale. You can begin owning other towns and
become the richest man in Albion.
Sbriggs29.
First, buy the house in Oakvale for 5,000 gold and get all of
the furniture upgrades. Put the house up for rent. Down in the
lower left part of the city (near the location where you find
the ghost asking to help find his treasure) is a vacant mat that
you can sleep on. The mat is in a very bad looking house that
is on the beach. Sleep on the mat for three nights. Every night
or day, depending on the time of day you put the house up for
sale (if you began renting it at night, it will jingle at night,
and vice-versa), you will hear a jingle when the renters have
paid. If you do not hear a jingle during the first three days,
it indicates that a person is not renting the house. The easiest
way to make sure someone is renting is to ask someone to fallow
you to the house and tell them to wait next to the entrance. If
you have all of the furniture upgrades, you should get about 3,300
gold every three days. The renter only pays you three payments
at a time -- only sleep three days at a time. Note: You can get
a lot of Magic experience points by casting non-offensive powers
(preferably Heal) until your magic runs out before you sleep,
because your Health and Will are refilled every time you sleep.
You will get 12 Magic experience points every time you cast Heal.
Also, on the way to the house to pick up the rent, use magic powers
such as Assassins Rush or other speed related magic powers to
move faster.
Jordan Kingma.
Buy at least five Augmentations from anyone and go to Oakvale.
When you are there, steal items off the shelves on the wall of
the weapons store so that there are five open spaces for the owner
to place items. Note: None of these spaces should be on the counter
or the owner will see you steal the items. Then, sell the five
Augmentations to the owner. They will automatically be put up
on the shelves that you just emptied. Steal the Augmentations
from the shelves and keep selling them back to him repeatedly
until you have all the gold you want. This trick can also be done
by selling Obsidian weapons to him instead of Augmentations. If
done with the correct items, you can get about 10,000 gold each
time it is done.
Noah Franks.
Go to Oakvale and get married. You should get a 2,000 gold dowry.
Take your wife down to the ghost house on the beach or to the
end of the beach and kill her. Go get remarried and repeat the
process.
john turner.
Buy a house. Then, buy as many wedding rings as possible from
the shop owner. Flirt a girl into marring you. Skip through the
intermission sequence until you are standing in your house together.
Take out you sword and kill her. You will have gained 1,000 renown
and a profit of about 2,000 gold. Because the rings only cost
about 900 gold, you have made a 1,100 gold profit. Note: You only
receive 20 Evil points per kill, making it very easy to repent
at Temple Of Avo.
Mackdaddy.
This trick only works if you have the Picklock expression. In
Oakvale, when the house at the top of the hill becomes available
for sail, buy it. Upgrade it all the way. It should cost you a
total of 16,000 gold. Go in and put two trophies on the wall;
one right as you walk in and one next to the fire place. Walk
out and sell the house. If you put your Champion Seal and your
Bandit Seal on the walls you will get an extra 3,000 gold for
the house. Then use Picklock (preferably at night so there are
no witnesses), walk in, and take your trophies off the walls.
Walk out, buy the house, and start the process again. You can
do this as many times as desired, as long as there are no villagers
around to report you to the guards.
Bubba.
Hint: Oakvale: Easy stealing:
Have the lockpick expression. At midnight, go to the
knife and cutlery store (weapon store). Break in and go to the
right. The guard will not see you when he comes into the doorway
because it will block his vision. You can steal anything on the
right side if done correctly.
Dylan harrison..dark will user.
Hint: Oakvale: Buy all houses without problems:
Note: You must have completed the game with the Sword
Of Aeons. Go to the bandit camp. Get all five bandits to follow
you. Go to Oakvale, then enter the desired house or store. Have
one to three bandits wait and they will start killing the owner.
Afterwards, tell them to follow you again. Do this to multiple
houses as many times as desired. The guards will not attack the
bandits as long as they are following you.
Johnny Sirixay.
Hint: Oakvale: Easy Strength and Skill
points:
At the start of the game, before the Bandit Seeress
quest, Maze is waiting for you at Oakvale. This is just after
the Darkwood Trader Escort quest. Hit him with you sword down
to the barn area, and hack away at him for about twenty minutes.
Then, pull out your bow (if desired) and shoot decent shots for
about another twenty minutes, or as long as desired. You will
be able to get most of the bars on one skill and perhaps fill
two or more bars on the rest. Magic does not affect Maze, and
while you do this you cannot talk to him or he will leave. Save
the game after you do this and continue later. If you do this
more, you will most likely be able to fill in everything in strength
and skill.
TomC.
Hint: Orchard Farm: Frying Pan:
The treasure clues will start you at the dock at Orchard
Farm. They will lead you through the apple orchard and down the
path towards the barn. At the first barn, dig in between the barn
wall and the bales of hay to uncover the Frying Pan.
Cherry Trees.
Hint: Orchard Farm: Key:
Fish off the end of the dock where you fought the Hobbes.
Cherry Trees.
Hint: Rose Cottage: Demon Door:
Give this door a Red Rose for it to open. You find
a Will User's Bright Robes behind the door.
Cherry Trees.
This Demon Door wants a gift. A red rose will do just as well
as an Emerald, and will only cost you 3 to 7 gold instead of over
300. You will get the Will User's Bright Outfit.
Shadow Servant.
Teleport to any town that sells roses. Buy a rose and give it
to the Demon Door at Rose Cottage. The door will open up, and
inside you will find the Will User's Bright Outfit. This item
will give you +51 attractiveness and protects magic to some extent.
Vince Manga.
The Rose Cottage Demon Door will open if you give it two boxes
of chocolate.
Richard Sabelis.
Hint: Rose Cottage: Key:
Dig in the center of the ring of red flowers next to
the Rose Cottage.
Cherry Trees.
Hint: Rose Cottage: Unlimited keys:
This trick requires a spade and the ability to do the
Hobbe Cave mission. Go to Rose Cottage. Outside the house is a
mound of dirt surrounded by flowers. Dig in the center to find
a silver key. Note: You can also go behind the house and cut down
some plants to find a chest with 500 gold. After you get the key,
talk to the grandma in the house. She will tell you about her
grandson that is missing in Hobbe Cave and give you a "hexagon
key". After this, leave Rose Cottage and go to Greatwood
Caves. From here you can go into the Hobbe Cave (where your mission
is located) or into Darkwood. Try to go into Darkwood and a warning
will appear, stating that you are trying to leave the quest area
and give you the option to press A to reload from before
you started the quest or B to stay. Choose A to
reload. The game will put you in front of the Rose Cottage area,
with the silver key and the 500 gold (if you also collected it).
Go back into the Rose Cottage area. If done correctly, you should
be able to dig up another silver key. This process can be repeated
indefinitely.
matt grossman.
Note: If you do not want to get evil points from smashing the
vines, go to the side of the chest. Wait until the chest is blue
and click to open it. You should go through the vines and open
the chest. Then, save and do it again. If you are also doing it
to get the key, get the key first so you do not have to cut the
vines.
Cameron.
Start the Rose Cottage quest. Go to the patch of grass on the
west side of the house and dig to get a key. Hero save the game
and keep going back to the same location to get a key. When you
have twenty keys go to the Hero's Guild treasure chest to get
your weapon.
PROXCIMINTY90.
Hint: Rose Cottage: Easy money:
Go to the Heroes Guild and take the Hobbe Cave mission.
Then, go to Rose Cottage. Go around the back and cut down the
thorny bush. Open the chest to get 500 gold. Then, teleport out
of there. When prompted to leave the quest, select "Reload"
and repeat.
HOOPERMARK6.
Hint: Temple Of Avo: Gaining good alignment:
In the Temple Of Avo, when you give 500 gold coins
you will receive over four good deeds. If you give 1 gold coin
you also receive over four good deeds.
Kyle Pedretty.
Gather lots of money, then go to Avo. Set it so that you are giving
all your money away. Once done, continue pressing A as
fast as possible. If done correctly, you should still have all
your money after giving it away. Continue doing this as much as
you desired. Note: If you want the legendary Sentinus weapon,
you will have to pay 32,000 to 100,000 gold at once depending
on your alignment.
Dustin Yee.
Hint: Temple Of Avo: Sword from the stone:
To get the sword from the stone in the Temple of Avo
area, you must have 5 more Physique, 3 more Health, and 2 more
Toughness than the first time you tried to get it out. Go to Lychfield
Cemetary, through the Demon Door, and all the way to the Graveyard
Path. Walk around and undead will start appearing. Go on a killing
spree. Each time you kill one, you will get 2 good points. Kill
over 750 to 1,000 of them. Although this seems like a lot, you
can kill them in one to two hits and reach this goal in about
twenty minutes. Then, go back to the guild and the place where
you can upgrade your stats. You will have enough experience to
max all of your Physique, Health, Toughness, and more. Return
to the Temple of Avo and you will be able to pull the sword from
the stone. It has 198 damage, a Sharpening Augmentation, a Piercing
Augmentation, and is light-weight.
Ne034
and Eric Alas.
Hint: Temple Of Avo: Donations:
Donate 48,000 gold and you will get the Miracle Of
Life. Five to ten years will be subtracted from your age. Donate
68,000 gold for the title Paladin. Have a single donation of 32,000
gold to receive the Sentinus, a legendary mace (255 damage).
Ryan Monkey.
At the Temple Of Avo, your donations must be in one donation and
exact. Any more and it will be a waste, any less and you will
get nothing. Note: If you want both the "Blessing Of Avo"
(reduce age by five to ten years) and the Sentius Great Mace,
you can only get one at a time. Your Good/Evil level also affects
how much you need to "donate". You will spend less if
you are 100% Evil and a lot more if your Good. For example, sacrifice
four to five people at the Chapel of Skorm, then get the Bow Of
Skorm, Then, donate to the Temple Of Avo and get whatever desired.
Then donate 1 more Gold for the Title and another 1 Gold for the
Blessing (non-specific order).
Omikias.
Hint: TwinBlade's Camp: Key:
Go across the lake in the first area, then dig in front
of the chest against the wall.
Cherry Trees.
Hint: TwinBlade's Camp: Demon Door:
The door outside tTwinBlade's Camp has poor vision
and wants to see three friends. Dress up in these suits to fool
it: Bright Plate Armor, Dark Will User's Outfit, and Thief's outfit.
The Bright Plate Armor can only be bought in full in the Arena.
Behind this door is the Dollmaster's Mace.
Cherry Trees.
Hint: TwinBlade's Camp: Free followers:
Make one of the bandits giggle twice then tell him
to follow you. They can only teleport with you if you have hired
a henchmen. They will fight for you at no cost. Note: If yo accidentally
hit one, they will turn you. However, you can go back and get
another.
kirk gourley.
Hint: TwinBlade's Camp: Easy experience:
On the "Find the Bandit Seeress" quest, get
a good strong weapon (Obsidian Greatsword recommended). Go through
the mission as usual until you reach the part where you must fight
TwinBlade. Fight him as normal. Dodge the attacks and the bandits,
and attack him when his blades are stuck in the ground. After
the intermission sequence, hit him so that you can continue fighting
him. When you gain control again, the bandits will start attacking
with TwinBlade. It does not matter who you kill first; just make
sure they are all dead, including TwinBlade. Collect the items
from the crates and chests in his tent. Then, get the diamond
at the top of the hill off to the left when you get out of the
tent. All the extra items are optional. After you get the items,
press Start and Hero Save the game. Then, do anything to
make the mission start over again (load your save file, teleport
to another place, etc.). Do not go back they way you came in.
Once it loads up again, start the mission over. It may take a
while, but you are guaranteed 10,000 General Experience points,
the extra items if you picked them up on the way to the tent,
and any extra experience you get from fighting. You can max out
your stats by doing this. Note: If you did the boast where you
had to kill at least 24 bandits, you only have to do it once and
it will count later.
Zero Ena.
Hint: TwinBlade's Camp: Scimitar:
Sleep in a vacant bed about five times, or until there
are floating white dots in the air where the bandits should be
sitting. Approach the dots and press A to receive a unique
bandit weapon, the scimitar.
Luxlox08.
Hint: Windmill Hill: Keys:
Dig in the center of the ring of flowers next to the
abandoned farm house.
Cherry Trees.
Dig in the center of the ring of flowers next to the windmill.
Cherry Trees.
Go to Witchwood Cullis Gate when you have at least five of every
stat in strength and skill. Then, kill the enemies that you find.
When they are all dead, go to Witchwood Stones and quickly go
back. You may also sometimes find a Rock Troll in Witchwood Cullis
Gate. This works very well if you want to max out your stats.
In thirty minutes, depending on what attacking methods you use,
you should have at least 40,000 general experience points, not
counting Strength, Skill and Will.
Alex Datsen.
Hint: Witchwood Lake: Easy experience:
For this trick to work quickly, make sure you have
a powerful weapon, such as Ronok the axe or the Obsidian Greathammer.
Once you have a powerful weapon, travel to Witchwood Lake and
defeat the Rock Troll. Use Assassin's Rush to get behind him and
slash away using the Flourish attack. Roll away from him when
he is about to smash into the ground. Once that is done, enter
the arena entrance region, turn around, and come back into Witchwood
Lake. There will be another Rock Troll. Defeat it and repeat this
for at least 2,500 experience points each time. Note: Make sure
your combat multiplier is high to get a lot of experience. Hacking
with the Flourish will do the job.
Kirk Cronan.
Hint: Witchwood Lake: Easy gold:
Take the Arena quest card and go to Witchwood Lake.
Go through the arena gates. Buy anything needed (for example,
the bright Platemail suit), potions, or resurrection phials. Kill
all creatures which stand in your way. When you kill the Scorpion
and it starts to sink into the ground, Whisper will stop attacking.
Start attacking while it sinks. Go to the next round with Whisper.
Save the game and reload it. When you reload, you will be at the
gates of the Arena. You will have more money and more experience.
You will also be more of a good person than bad.
DarreM321.
Hint: Witchwood: Demon Door name:
Hit the stones in this order: H, I, T, S.
Erik Makowski.
Hint: Witchwood Stones: Keys:
There is a fishing spot across from the Demon Door
for a key.
When you teleport to Witchwood, you should see a statue somewhere
on your left side. Gig at the left bottom corner when you are
facing the statue to find it.
Brian Vu.
Hint: Witchwood Stones: Removing sword
from stone:
In Witchwood, there is a sword stuck in a stone. To
remove the sword you must have 5 more Physique, 2 more Health,
and 3 more Toughness than the first time to tried to remove it.
The sword that is removed is the fourth hardest hitting and the
fastest melee weapon in the game.
Jakks Sevarg.
Hint: Witchwood Stones: Easy money, experience
and good points:
When you can go to the Arena in Witchwood, save in
front of the Arena entrance (not the one with the guards.) Enter
and talk to the guard to let you in. When you can walk around,
buy the best armor that your budget will allow, and a lot of Will
and Health potions. Having Wellow's Pickhammer and Enflame, Slow
Time and Multi Arrow level 2 or higher will also help. You can
also pull out the Sword in the Stone if you have all your strength
attributes at maximum. Try not to exit the arena if you can to
earn a lot of money. When you get up to the Rock Trolls, kill
them then go back to cells. You should have gained a lot of experience
(almost 150,000) and should have 18,600 more gold. Hero Save and
load that saved game. You should start outside the arena entrance
door and have all the gold and experience. You can start the arena
all over again and do this as many times as desired.
Lord Chode.
Hint: Sword Of Aeons:
At the end of the game, kill your sister. After the
credits you can continue playing with the Sword Of Aeons.
Cherry Trees.
Use the following trick to create a weaker version of The Sword
of Aeons. First, complete the hidden booty quest and get the frying
pan. After getting all the treasure clues, it will have four augmentation
slots. Then, find the Health, Mana, Experience, and Sharpening
augmentations. Insert them in that order to create your own weaker
version of The Sword of Aeons.
Michel.
Keep doing good deeds throughout the game until you are completely
good. Then, complete the game and kill your sister to get the
sword. Let the credits finish and return to game. You will find
that you are still on the side of good.
FriezaB.
Hint: Keep Sword Of Aeons without killing
your sister:
After you get the Sword Of Aeons, Hero save the game.
You can now fight Jack with the Sword Of Aeons and throw the second
sword into the portal.
Boki62.
Hint: Defeating Jack Of Blades:
You will not be able to hit Jack until you defeat the
minions he has summoned. Use the Slow Time spell to kill them
easily. When Jack begins to fire lighting, quickly roll out of
the way and hit him. After that, Jack will fly up and force you
to use ranged attacks. Hide behind the rock spire and hit him
with a multi arrow spell. Try to keep your ground while Jack summons
more minions. When you kill Jack, you will get the Sword of Aeons.
Patrick Sarandi.
If you forgot to load up on Health Potions and Resurrection Phials
before fighting Jack Of Blades, all hope is not lost. Before accepting
the quest, pick up the Health Potion by the entrance/exit of the
guild, then go to the top of the stairs and get the Resurrection
Phial. Next, go to where the tavern entrance would be and get
the other Health Potion. Then, walk into the library and talk
to the Guildmaster. After accepting the quest, press Start
and go to "Hero Save". This will allow you to save your
potions and items. After saving, press Start and load the
file that was just saved. You should end up at the entrance/exit
and all the potions and phials will be available for collection
again.
colton knight.
Use the money that you got from your previous quest. Do not be
afraid to use all of your money, as this is the last quest. Buy
a strong lightweight weapon and a bow and arrow. Next, buy about
15 Health and 15 Will Potions. Also buy a Revival Potion, just
in case. Attack him, and after you get a combat multiplier, use
it. You will get another one. Use it again. After a few times
he will run away. Chase him and use your combat multiplier. After
you do this a few times, he will float in the air and try to shoot
energy at you. Run behind the rock pillars that he raised and
shoot him with fireballs and arrows. Look out for the creatures
that he summons just keep moving from rock to rock. After that,
he will die and you will get his sword. You can now send it into
the vortex or kill your sister. There are four endings total (two
good and two evil). You can send the sword into the vortex or
kill your sister no matter what path you take, which lead to the
four different endings.
justin clark.
After getting at least 90,000 gold, go to Bowerstone North to
get the Solus Greatsword. It is one of the best swords in the
game, with Health Aug, Fire Aug, and Sharp Aug. Then, kill a lot
of Hobbes at Hobbe Cave. Go to the Heroes Guild and upgrade Physique
all the way. Also, make sure to get at least an Ebony Longbow
up before fighting him.
jordan0505.
To do this, you must have any bow, preferably Skorm's Bow. When
he makes you use long distance weapons, start charging all the
way and activate the Will power that makes your lower body glow
and your arrow(s) more powerful, and start hacking away. When
he starts using the attack that drains all your life in one blow,
start shooting him. This will stop his attack, but you must do
this before your life drains.
Daniel Reinert.
Enter the Chamber of Fate in the Guild to fight Jack. After the
scene where Jack kills your mother you will start to battle him.
He sends his minions out for you to fight. He is protected by
a shield. It is useless to attack the shield because you cannot
hurt him. Kill all the minions and Jack will come out of his shield
to fight you. Do whatever you can to get his life down halfway.
After that he will go back to the middle where he raises up in
the air and makes rocks come out of the ground all around the
chamber. He will start shooting blasts of energy at you and make
the ground shake. All of this does a lot of damage, but if you
have lots of health potions and Resurrection Vials it does not
really matter. Go directly beneath him. He cannot hit you with
the blue energy balls, but when he makes the ground shake it still
does damage. Use your Enflame magic power (the symbol is red with
one little flame in the middle). Make sure you also have a decent
number of Will Potions. Keep using Enflame repeatedly until Jack
is dead.
richard coulier.
You will need the following skills. It is best to have them maxed
if possible: Ghost Swords (maxed recommended), Berserk, Multi
Strike (where you can hit four times), Multi Arrow (where you
can have three sets of multiple arrows). In part one, as soon
as the fight begins summon all your Ghost Swords. They will lock
onto Jack and begin attacking him. Even if he dashes, the swords
will keep up with him. After summoning, do Berserk and Multi Strike
and follow him. Then, use Multi Strike. As soon as you use Multi
Strike set up for another Multi strike. After around three strikes
he will float into the air and begin a new set of attacks. In
part two, after he starts to float your swords should have vanished.
Summon them again and set up for your Multi Arrow. It is good
to have either Master or Skorm's Bow. Do not have to worry about
the monsters Jack summons because your swords will fight them
off while you pick off Jack using two arrows instead of one.
chrys bossert.
Hint: Defeating the Rock Troll:
Get as close as possible to the Rock Troll. If desired,
you can use Slow Time or Assassin Rush. Then, hack away at the
troll with regular attacks and flourishes. When the troll jumps
in the air, hold Y + Back. This will allow you to
do a backwards roll and you will not be hurt. Then, rush back
in and repeat until it is defeated.
RBPride20.
You can deflect the Rock Troll's own rocks back at him. Stand
back, and wait for him to toss rocks in your direction. Time your
swings correctly to send the rocks back at him, causing a large
amount of damage. This is the easiest way to defeat them.
beastdrop.
To defeat the Rock Troll. you can use your bow and arrows, but
dodge the rocks that he throws.
foolyclygtr.
When fighting a Rock Troll, get very close then attack it until
it arches its back. Then, press Y + Left Analog-stick
Away.
codekid.
To defeat Rock and Earth Trolls, you must have good timing. Get
behind them and start hitting them. When you see them about to
pound on the ground, quickly press Y to roll. Note: If
they pound on the ground and you roll at the same time, you will
not get hurt. Do this repeatedly until they are defeated.
DarreM321.
You can actually hit the troll's rocks back at them. This is very
useful for meleers who want to get some skill points. The rebounded
rocks hit the very first trolls for 438, and you get a lot of
skill per hit.
tarren andriske.
When fighting Rock Trolls, if timed correctly, you can do a flourish
at the same time as he lands. You will not get hurt. You will
just appear outside the ring of stones he creates.
wst.
Hint: Defeating the White Balverine:
Use the following trick to kill the White Balverine
in one hit. You must play through the Arena up to the seventh
round, go back to the cells, Hero save the game, and reload at
least three times to get the money and to refill the shops inventory.
Buy any master weapon (for example, the Master Katana) or any
other weapon with at least three empty augmentation slots. Each
time you reload the game, buy the Silver Augmentation from the
shop in the arena cells. Fill all of your weapon's augmentation
slots with Silver Augmentation, and it will kill the White Balverine
in one attack. You will also be able to do this earlier during
the White Balverine quest. Hero save the game and reload every
time the woman gives you the Silver Augmentation. You may or may
not have a Master weapon or anything with three slots by that
time, but it should do more damage then a Greathammer to the White
Balverines. The black ones will take only three or four hits to
kill.
MalachiteDragon.
Hint: Defeating the undead:
The undead are already easy to defeat, but to kill
them faster, use a blunt object such as a war hammer. For best
results, have an augmentation or two.
Ragnurok9.
Hint: Defeating difficult enemies:
During difficult fights (for example, against Bosses,
demons, or a lot of enemies at once), use the mastered Lightning
spell. Not only will this give you a high combat multiplier, enemies
who are being electrocuted cannot move very well, and therefore
cannot surround and overwhelm you.
Ric Shafer.
Hint: Skorm's Bow:
Go to the Chapel of Skorm, then teleport to the Witchwood
Cullis Gate. Go to the Temple Of Avo pick up the mercenary, then
teleport back to the Chapel of Skorm, Do not sacrifice yet. Teleport
to Oakvale and pick up that mercenary. Teleport back ot the Chapel
of Skorm. Save the game and wait until it is 11:30 in-gam). You
will be able to tell if it is that time, because the mercenary
will take his pay. Sacrifice him immediately, then wait until
midnight. The other mercernary will take his pay. Sacrifice him
as well. After that, you should get Skorm's Bow. At midnight you
will hear "Lights out, you horrible lot". This is the
signal that it just passed midnight. If done correctly, this will
happen after you sacrificed the second mercenary. The timing may
take awhile, but this will work.
Dabrowski1989.
Hint: Marrying Lady Grey:
Use the following steps to find lady Grey's necklace
and eventually marry her. First, you must be crowned champion
at the Arena. Then, go to Bowerstone North and talk to Lady Grey.
She will tell you to buy her a gift to show your affection. Buy
her the Black Rose from the item store in the same town. Give
her the gift and she will tell you that a suitor must at least
have a home for her to consider marriage. Buy a home anywhere
(the home in Oakvale is the cheapest, for 5,000 gold). Then, return
and talk to her. She will tell you about her sister's stolen necklace.
Talk to all the people of interest (green dots) in Bowerstone
North. They will tell you that the necklace is in Oakvale. Go
to the Oakvale Cemetery. There will be two traders talking, marked
by a green dot. Hide behind the wall directly behind them. They
will talk about the necklace buried between the two boats on the
Oakvale beach. Go to the Oakvale beach and use the spade between
the boats to uncover the necklace. Note: The spade will not be
available in your quick menu; you must go to the items section
in your inventory to select and use it. After the necklace is
in your possession, take it to her. She will tell you that you
must kill Thunder to win her heart. Thunder is not that difficult
of an opponent. When Thunder is defeated you will return and she
will ask for marriage. Accept, and you will have access to Bowerstone
Manor, and a silver key and chest in the bedroom.
Eddie Wilehlm.
Note: When you marry Lady Grey you will receive a dowry of 15,000
gold.
Weidnerkallen.
This trick requires enough experience and renown to have obtaine
the "Find the archaeologist" quest in Witchwood (after
doing the bandit camp mission where you kill Twinblade). This
is also the location of the temple of Avo if you are having trouble
finding it. First, speak to the Demon Door which asks you to guess
its name. He tells you his name when he tells you to hit the rocks.
His name is "Hits". After this, speak with the archaeologist
and collect all of the items in the cave. Then, complete the "White
Balverine" quest at Knothole Glade. Before starting this
mission, make sure you have a strong (yet fairly light, unless
your character is strong) weapon, the Force Push spell, the Slow
Time spell, and the Berserk spell. Going into the mission, you
can try using a Murren Greathammer (for the first part in the
village) then use a weapon with augmentable slots, such as an
Obsidian Greatsword, so you can use the Silver augmentation. For
the part where you fight it in the village, be patient and block
its pattern of strikes. Then, hit it. If you are not patient,
you will take a lot of damage. Next, fill your Health and Will
bar, equip your Silver augmented weapon, and go to Witchwood Lake
for the final confrontation. After striking it a few times, it
will call for help. This is where you should use the Push spell,
then Slow Time, so that you can still focus on the Boss, unless
you want experience (then you should cast Berserk). After killing
the Boss, kill the remaining Balverines and go to the arena. Before
going to the Arena, make sure you have a lot of money so you can
buy strong armor, 30 or more Will and Health potions, and a strong
weapon. Or, you can steal weapons and armor. When in the Arena,
equip all your armor and strongest weapons, and buy a lot of potions.
The Arena consists of many rounds, and you win money for each
one. Do not leave the Arena or Lady Grey will not approach you.
You will also get a lot of money (over 30,000 gold, including
the sa |