Fable: The Lost Chapters
Hint: Fire Heart quest puzzle solution:
Use the following screenshots to solve the puzzle.
Note: #44 and #55 are included as there were two different version.
There are five puzzles in total. All solutions turn square in
Sun -- no prophet dies. [Screenshot 1]
Glitch: Easy experience points:
There are two places you can power level (earn a large
amount of experience points). You must do the following preparations.
Do not use any Ages Of potions you collect, or duplicate some.
Have to have a good amount of Will potions. Learn Physical Shield
and increase it to least level 2. Optionally, to prevent too
much overwhelming have Slow Time, but this can backfire. Increase
your Will Power up to at least level 3. Have a strong Weapon (Ebony
or higher unless you have a Legendary weapon). Go to Lychfield
Cemetery. This location is found during your quest to Bargate
Prision. Go through the Cemetery and open the Demon Door by collecting
Nostro's Armor. Once it is open, you will find yourself on a winding
path. Before you enter the door, hot key your Ages of Will, Skill
and Might potions and activate Physical Shield. Once you pass
through, you will be met by a group of undead. They will continuously
respawn. You do not have to go very far before they appear. Do
not leave that area. Keeping Physical Shield on will allow you
to take damage without losing your combat multiplier. Make sure
you watch your Will Energy. If your Will bar is depleted you will
lose the Physical Shield and combat multipliers. As long as you
keep Will energy up, the shield will stay on. If done correctly,
you can get a combat multiplier well over 50. Once they stop,
drink all the Ages Of potions. Each one gives 1,000 experience
points to that specific ability and are affected by the multiplier.
For example, a multiplier of 53 and two Ages of Skill potions
will result in a gain of 106,000 Skill experience. Another location
to power level happens later. This location is best for experience
for Learning and maxing your spells. On the way to Bargate Prison
you will exit an underground path reach an open area. You will
recognize it because it is circular in design. After completing
the Bargate Prison quest, return here. Much like the first location,
undead will continue to respawn. However unlike the first location,
they do not stop. Follow the preparation guidelines and you could
net a combat multiplier of over 100.
Glitch: Reload trick:
To utilize this to its potential, there are two quests
this work the best. The game has two save options. Normally there
is the World Save, which is a standard save. The other option
is the Hero Save, which is only available during a quest. The
Hero Save will save all your items you collected and used, and
experience that you gained during the quest. However when loaded,
the game will resume at a point just before the quest started.
The benefit to this is that any items that you collected in that
specific quest (armor, potions Silver Keys, gold) will be restored.
For example, during a quest if you collect 2 Silver Keys, then
Hero Save and reload, you will keep the two Silver Keys you collected,
and now two new Silver Keys are back where you originally found
them. Note: Any items used in the course of a quest will remain
used. Two quests this works best are as follows. In "Find
the Archeologist Part II", the important items to collect
are two Silver Keys, an Ages of Might Potion, and an Ages of Will
Potion. All four can be collected in the location of Windmill
Hill. The second quest is "Path to Bargate Prison" The
important items to collect are three Silver Keys, an Ages of Skill
Potion and a Ages of Will Potion. All items can be found in the
cemetery. Also, you cannot collect the Armor of Nostro and Hero
Save. The piece will return to their resting places and will be
removed from your inventory.
Glitch: Easy money:
When buying and selling with traders, notice that the
more of a particular item a trader has the less expensive it is.
When they are completely out of stock of an item they will pay
more to get it. For example, if a trader has upwards of 20 potions
he will sell them at a discounted price at upwards of 50 or an
even greater discount. Beyond that, the discount does not really
change. If you buy all the potions a trader has in stock, that
item will now be in demand and he would pay you more money than
you paid him to get them back in stock. This only works with large
amounts of the same item, otherwise the discount will not be great
enough. There are other things that affect this, such as your
characters alignment and you Guile skill (which affects your ability
to bargain with traders). Anyone can make a profit from this trick,
as long as they keep a large inventory of potions and gifts. Produce
does not seem to be very profitable. The regular price of the
items (displayed in brackets next to the buying/selling price)
should be above 50 gold, otherwise the range for the discount
is only a few gold. For example, keep a few hundred potions and
perfumes. Later on after you can afford it, get as many diamonds,
rubies, emeralds, wedding rings, etc. you can afford. When you
are low on money, go to the nearest town trader. Bartenders, camp
traders, and traveling traders do not offer the same discounts.
Sell him everything you have, buy it all back at a discount, then
sell it all back again at the in demand price. The only difficult
part is acquiring the inventory to begin with. Start with potions
and buy them from every bartender traveling and camp trader you
encounter. Then, trade with a town trader and after you have some
money try to collect a few gems. You only need about twenty of
any particular kind. Note: Keeping a large inventory sometimes
causes the game to run slowly. After a while you may want to drop
some of it off with a traveling trader then move on to a different
area. The items will be removed from the game.
The 13 Dirtbags.
As soon as you leave the Guild after training, go directly to
Bowerstone South. Once inside, look to your right. There should
be a trader near a little stall. Sell all of your items to him
and buy every Apple Pie, Cider Crate and Grain Sack as possible.
Then, go the Inn and do the same thing (only for those three items).
Go back to the stall and sell them all again, then buy them back,
and sell again. Each time you do this you will make a profit.
You can keep doing this throughout the game. Every time you meet
a trader, buy all of the three stocked items (Apple Pies, Grain
Sacks and Cider Crates). You will make a profit by selling them
to the Bowerstone South stall trader. This is a good method to
earn money until you start being able to buy emeralds and diamonds.
Once you have emeralds (which can be done pre arena victory),
go the Oakvale Misc Trader (across from the weaponsmith). Sell
the emeralds to him, then buy them back, sell again, and repeat.
Gems are a faster method of money making, but can only be done
once at Oakvale. Note: With both gems and the pies, sacks and
crates, if you have a very large number of the items the game
may take some time each time you sell the items. The game has
not crashed. Leave it alone for a few seconds and it will be fine.
If the game starts lagging during game play, save and restart
Glitch: Missing feet:
When in the guild, go to the shop. In the doorway at
the arch you should get slightly smaller. Notice that you no longer
have feet. Note: This does not happen every time.
Glitch: Dead Balverine grunts:
Kill a Balverine. Kick it, and it will let out a grunt
as if you had hit it with your sword.
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