Hunter: The Reckoning
Press B, Up, Left, Down, Right,
B(2), without getting any special weapons, during game
play to get the best version of each weapon. Note: The directions
are done on the D-pad and the code will increase the difficulty
level significantly. This code can only be enabled one time.
Full weapon damage:
Press Down(2), B, Y, Down(2)
during game play. Note: The directions are done on the D-pad.
Press Left(2), B or Right(2), B during
game play. Note: The directions are done on the D-pad.
Successfully complete the game to unlock the "Nightmare Mode"
option at the Special Features screen.
Alternate Hunter mode:
Successfully complete the game to unlock the "Alternate Hunter
Mode" option at the Special Features screen.
Alternate ending sequence:
Save at over 50 Innocents before returning to the train to unlock
the good ending.
sawe wtndf w, ruhf riwepr.
Hint: Unlimited strength or accuracy:
This trick requires two players. When you find a Strength or Accuracy
Glyph, have both players stand on it. Then, both players should
press A simultaneously. If done correctly, two lines should
appear, stating that both players' skills have improved, and the
Glyph should glow again. The Glyph is now infinite. You must do
this the first time you use the Glyph. Health and Energy Glyphs
also can do this, but you have to do the same thing only on the
Hint: Extra lives:
If you kill every zombie and creature in a level, you get three
extra lives. The best way to do this is to keep attacking from
distance and not go forward until every creature in that section
Hint: Defeating Arkady the wolf:
Make sure you have a couple of rockets remaining. When he tries
to combo you, get away. Take out your rocket launcher, and before
he ends his combo, launch a rocket. For help, use the Ward Edge
on all Bosses. If you use the Ward Edge, take out your melee weapon
and slash from behind. Watch out for his 360 attack.
Hint: Defeating Carpenter:
Make sure you have at least 10 rockets and 90 machine gun rounds
before you enter the battle. There is a rocket launcher at the
bottom of the room before you enter. Take out your rocket launcher
and run in a circle, avoiding Carpenter. When his chair is destroyed,
take out your main gun, run in an oval, and keep shooting. This
will take a long time, but you will not lose a life.
Hint: Defeating Hadrian:
It is best to stay near Hadrian (the opponent with the talking
arm). If you move in the room while fighting him, two of the first
level Bosses (with many arms) and four of the enemies that hit
you with their eyelashes (with 2 legs) will attack.
Hint: Defeating gargoyles:
Do a running attack towards a gargoyle with your melee weapon
(press the Left Analog-stick + Right Analog-stick
in the direction you want to move and pull the trigger), and keep
pulling the trigger as fast as possible. Your hunter keeps attacking
and you will not get hit.
To defeat gargoyles easily, select your melee weapon and attack
the its right side. Because you are standing to the side of its
body, it will attack you with its tail. Since this attack swings
the tail,-block 90 degrees counter-clockwise and you will be out
of its path. The gargoyle will end its turn facing you, so you
will have to move to its side again. If done correctly, you will
avoid all damage.
Hint: Defeating vampires:
Use Judge. His crossbow kills them in one shot. Note: This refers
to the white ladies that have machine guns and can move very fast,
and not the Boss to the mansion.
Hint: Defeating the werewolf:
On the levels after Arkady when the blue wolves chase you, do
not waste any ammunition or conviction on them. Save it up for
the werewolf, and use special weapons or conviction on him. You
will need all the items you can get for the last Boss, especially
if you do not have a lot of lives or are Martyr or Defender.
Hint: Defeating zombies:
In most levels, there are many fences. If you do not have many
lives, or just want to save the ones you have, simply shoot the
zombies through the fence. When your are done, go in the fenced
area and wait for more zombies to appear. When they do, exit the
fenced area and continue shooting. Note: Avengers unlimited gun
and the shotgun will shoot through, but the other hunters may
Hint: Defeating the Mansion Boss:
To defeat the Boss with Judge, use WordOfPower. When Judge's conviction
disappears, go up close with the sword and slash. The Boss will
kill you, but you will return with more conviction. Then, use
WordOfPower and repeat. To defeat the Boss with Judge and Defender,
use the same as with just Judge, but have Defender get all the
special weapons on the level. While Judge does his attacks, have
Defender stay back and shoot.
When fighting the Mansion Boss, keep yourself directly behind
him and kill him using any weapon. He cannot hurt you from that
position unless he turns around and faces you. The key is to face
The easiest and fastest to kill the Mansion Boss is with a chainsaw.
Get behind him as much as possible and use the chainsaw completely
to kill him quickly.
Hint: Defeating Nathaniel:
When you encounter Nathaniel (the Wolf Boss), use a
shotgun. Within four shotsm he should run away. It may take the
Marty a few more. After you get rid of him, just run into the
Hint: Defeating the School Yard Boss:
Stand in the trash can. You can kill all the zombies at the beginning,
then when he appears, just run back to the trash can and kill
everything that comes at you. Watch the boss for his ground attacks
and jump up to avoid them. If he starts to hit you, jump out,
run around, then go back to the trash can. When you jump out you
can always run to the Glyph and heal before returning.
Hint: Defeating the Teddy Bear Boss:
Either wait until he dives before slice him with your
knife/ax, or wait until he tries his puke attack and hit him from
behind. This may take a while, but you should not lose a life
when fighting this Boss. There is a Health Glyph in the lower
left corner. Do not kill the blue flying enemies, as they just
respawn as soon as they die.
Enable the "All weapons" code and get a flamethrower.
Use the flamethrower, stand in front of it, and burn it.
Play at least with two players, with one being Martyr. First,
destroy all the benches for easier movement. Have Martyr get the
bear's attention then run around in a circle. You are faster than
the bear and he will chase you, but will not be able to hit. While
he is chasing you, have your partner unload on him. When he gets
down to low health, he might try to puke on you. Just get his
attention again and repeat. If you run fast enough, you might
be able to chase him, and hit him from behind.
As any character, you need to master using the Left Analog-stick
and Right Analog-stick simultaneously to run backwards
and fire your weapon at the same time. Run in circles around the
room, picking up shotguns and machine guns. Picked up shotguns
seem to do the most damage. Continue running backwards and firing
the weapons you have picked up. Disregard the blue ghosts. As
long as you are running, they cannot hit you. Using this technique,
you can defeat the Teddy Bear without losing any lives or having
to use the glyphs, relatively quickly.
The easiest and fastest way to kill the Teddy Bear is to have
at least two people. Have one person go in front of him, with
another person behind him. Both should use melee attacks on him.
The person in front may get hurt with puking, however if they
stand as close up against the bear as possible, the puke should
go directly over their head. Another way to kill him is to continuously
run around inside the church in a circular motion, then run backwards
while shooting. It is also good to take out the blue ghost enemies;
after killing each of them once or twice, they will not return.
Martyr and Defender are recommended for this Boss; they are fast
and can easily outrun him. However, Avenger's infinite shotgun
is also strong and therefore very effective.
Hint: Defeating the man with the knives
in his hands:
To defeat him, you must destroy the chair at the top
of the room. First, get the rocket launcher and flame thrower
found during the level. When fighting him, run in circles so he
cannot get you (Martyr recommended) while shooting the chair with
the launcher. When you run out of rockets, use the flame thrower.
Note: The chair will shoot out blasts of "energy" unexpectedly.
Burn the chair from the sides. With the chair out of the way,
run in circles while shooting him. If you run out of rockets and
gas for the flame thrower restart the game, as the other guns
do almost nothing to the chair.
Hint: Defeating the last Boss:
As any character, grab the machine gun at the lower
left of the screen. Use any weapon to hurt the Boss. When he goes
to recharge, run to the big window in the room and unload your
Uzi, Shotgun, Chainsaw, or other weapon into it until it breaks
open and the Boss dies. You can pretty much ignore him when he
returns from getting charged, since you will be standing on a
Health Glyph while destroying the window. Vampire and sunlight
When you get to the last Boss, do not free the three locked up
innocents unless you have low remaining lives. Freeing them will
make the Boss have two more images of himself, creating three
Bosses, but only one will be real.
When playing in multi-player mode, have player one destroy the
window while the rest of the players harm the Boss.
Hint: Defeat the enemy with knives in his
Load up your rocket launcher before you go in the electric
chair room. Run to the middle of the room, avoiding him. Run around
in circles with the Launcher pointed at the chair. Keep shooting
it while you run in circles. Make your circles just big enough
to avoid him and do not accidentally shoot him at point blank
range or you will lose a life. Change your direction when he changes
his. The chair should explode after awhile. You can then just
shoot him at your leisure or slice him up a bit before regenerating
your health. You should be able to kill him without losing a life.
Hint: Freeze your enemies:
If you are running or walking around and notice a Zombie
or tree whip spawning (coming to life), get there fast enough
and stand on top of the place that it is appearing from. The enemy
will be frozen and unable to hurt you. Be careful, as many times
you may get stuck with the enemy and be unable to fight. If this
does happen, take out your melee weapon and hack away until you
are free. Note: This does not work with small enemies (dogs, rats,
alligators and skitters).
Hint: Killing enemies through fences:
Use the following trick to kill enemies without taking
damage. When in a level with fences, such as at the Prisons, stand
behind one with your unlimited long-range weapon and fire through.
If done correctly, you should be able to kill anything you see
through the fence. You can also walk through a fence. Once on
the other side, wait until zombies or other enemy appears, then
and run back through the door. Fire at them until they are dead.
Hint: Protecting Kaylie:
In order to protect Kaylie and get her to the church
alive, it is easier the more people that you have. The more people
there are, the more of you there are to watch her and fight off
enemies. Also, when fighting the gargoyles with Kaylie, have at
least two people playing. Have one or two people stay with Kaylie
and protect her from little monsters such as zombies. Have the
others kill the gargoyles with melee attacks, which at the same
time distracts them, and they will not attempt to hurt Kaylie.
Hint: Catacombs: Hidden power-up:
When you enter the room with the two sisters/innocents,
defeat all the enemies but do not leave. Search the walls in that
room and find the spot where the wall is cracked. Attack it with
any weapon. It will eventually collapse. Inside are some special
weapons (shotgun, etc.) and the permanent strength power-up.
Hint: Catacombs: Cracks:
In the catacombs, if you do not see the crack, slice
at the wall that points north from the screen. It should give
off white puffs when attacking the correct wall.
Hint: Graveyard: Shortcut:
In one section is a hill that is next to some tombs.
You can go up it, and if you have the key, you can open a door
that leads to the corner of the church next to a thing to get
more conviction. This is useful if you want to leave as soon as
Hint: Main Yard 1: Hidden power-up:
You will start by some basketball courts and brick
buildings. Stay to the far right of the screen and continue moving
forward until you see a metal guardrail that fell down. Walk up
that and follow the path until you have to turn left. As soon
as you can, turn right to find a permanent accuracy power-up glyph.
Press Action over it and your accuracy will increase. A
flamethrower is also near the glyph .
Hint: School Yard: Easy completion:
Make sure you can spend an hour or so killing this
monster alone. It is better to have Defender or Martyr because
they are faster. When you first appear, kill all the zombies that
are near you. Explore the street, picking up the machine gun and
killing zombies on the way. Follow the fence all the way up to
the opening. Be careful as there are many zombies and a few gargoyles.
Once you have killed most of the zombies, go into the school area.
Stay away from the gate so you do not activate the Boss too early.
Explore a little bit, killing all of the zombies, getting health,
and picking up the machine gun in the little playground near the
exit. After you are sure everyone is dead, follow the fence (on
the inside) until the intermission is activated and you have to
kill the Boss. There are two ways to kill him: running around
the fence shooting him while he is stuck; or the complicated but
more reliable way as follows. Once the Boss is following you,
go into the school yard and up to the tree. Stay next to the fence
and wait until he is near. Jump over any ground attacks and kill
the skitters. Once he is near the tree, quickly run away and go
on to the other side of the fence (you should be on the street).
Shoot him with everything you have, minding the skitters. It will
take awhile but you will not use any lives.
Hint: Hidden power-up:
In the level with the path to the mansion (with the
dogs and fountain), walk along the left side wall. You will find
a small area behind some trees with some weapons and a permanent
power-up. Watch out for the dogs in there
Hint: Avenger: 360 degree attack special:
When there are many enemies in your area, use the cleave
ax special. Go in the middle of them, hold R, then release.
This will take out many of the nearby enemies.
Hint: Avenger: Back on fire:
To get Avenger's back on fire, simply select his melee
weapon, activate his Cleave Edge, then select any other weapon
in your arsenal. Avenger will put the "burning" axe
onto his back, giving the impression that it is on fire. Note:
The higher the level Avenger's Cleave Edge is, the longer his
back will be on fire.
Hint: Martyr: Temporary invincibility:
Martyr's "Retribution" Edge returns a certain
amount of damage to any enemy that hits her (depending on its
level). However, Martyr herself will take no damage while Retribution
is active, even from Bosses or their abilities. Note: Retribution
will drain health as well as conviction. Use this on annoying
Bosses such as the Teddy Bear (no more vomiting deaths) and the
Hint: Recommended character:
Choose Judge when playing the game in single player
mode. Note: The flaming crossbow arrows visible in the FMV sequence
are not actually in the game.
Hint: Avoid damage:
An easy way to avoid taking damage from zombies and
other creatures is to stand on top of an object (for example,
cars or trucks), staying away from the edges, and blasting away.
If the object can explode, blow it up before you get on or it
may explode while you are on top.
Hint: Demand Edge:
Activating the Demand Edge harms your hunter -- use
Hint: Healing Edge:
Defender's Healing Edge can heal all Hunters near her
when it gets to level 2 and 3. Note: On level 2, hunters must
come close to Defender. On level 3, Hunters can be a few steps
Hint: Rare weapons:
Successfully complete the game within three hours for
different pick-ups during game play.
Hint: Easier game setting:
Play the game in single player mode and everything
will become a lot easier. If you play in multi-player mode, the
game gets progressively more difficult with each additional player.
Glitch: Always access Glyph:
If two players access a permanent increase Glyph (either
Strength or Accuracy) at the same time, the Glyph will never become
inaccessible. It is similar to the regular Glyphs, but does not
"turn off" after the fourth use. You can continue to
charge up a stat as much as desired. After the bar is full in
the stats page of your character (for Strength or Accuracy), a
small red bar will appear to the right of the stat. If you continue
to access the permanent increase Glyph, the bar will slowly extend
all the way across the stats page (behind the weapon/inventory
screen). With a fully maxed out stat, enemies usually fall with
one hit. Strength affects short ranged attacks; Accuracy affects
long ones. The permanent Glyph cheat works because the game is
programmed to disable the Glyph with after one use. Having two
people access it at once means the Glyph is never used just once,
meaning it will always be available. The regular Glyphs (Health
and Conviction) are programmed to disable on the fourth use. Thus,
if you use a Health Glyph three times, then have two people use
it at the same time, it will be used overall five times and it
will always be available, just like the permanent ones. This may
make some of the Boss fights a little easier.
property and themethodmza via Clint Cox.
Glitch: Invincible zombies:
Play the game with two people with one being the Avenger
and one being the Judge. After you both gain your second Edge
(Smite and Burden) find a location with a lot of zombies. Have
the Avenger use Smite and immediately after that, have the Judge
use Burden to freeze the already dead zombies. When they unfreeze
the zombies will be invincible.
Glitch: Invisible wall:
In the last Boss' lair in the attic, in the lower left
center is an invisible wall or support beam. Be careful, as you
can kill yourself with the grenade launcher.
Copyright © 2002,
2003, 2004 Al Amaloo. All rights reserved.