The Simpsons: Hit And Run
Instant vehicle explosions:
Hold L + R at the options screen and
press Y(2), X(2). The sound of a horn will confirm
correct code entry.
Note: Do not enable this code when in missions where you collect
items by bumping into other cars (for example, Homer's first level
where you have to bump the truck to collect the video games).
If you do, the car you are trying to bump into will explode, and
you cannot complete the mission.
Micheal Baxter.
Fast cars:
Hold L + R at the options screen and
press X(4). The sound of a horn will confirm correct code
entry.
uoleb wr, elauiris.
Very fast cars:
Hold L + R at the options screen and
press Y(4). The sound of a horn will confirm correct code
entry. Note: After enabling this code, use the horn and your car
will jump.
adam george.
All bonus cars:
Hold L + R at the options screen and
press A, B, A, B. The sound of a horn
will confirm correct code entry. Note: You must have a 100% game
completion. Resume the completed game and find a telephone. Press
L or R at the vehicle selection menu to choose a
new car.
Red brick car:
Hold L + R and press B(2), Y,
X at the options menu. A sound will confirm correct code
entry. The secret vehicles normally found in each level will now
be a small red brick car.
Dylanrice.
Invincibility:
Hold L + R at the options screen and
press Y, A, Y, A. The sound of a horn
will confirm correct code entry.
Super jumps:
Hold L + R at the options screen and
press X(3), Y. The sound of a horn will confirm
correct code entry. Sound the horn to jump extra high.
Display speedometer:
Hold L + R at the options screen and
press Y(2), B, X. The sound of a horn will
confirm correct code entry.
Grid view:
Hold L + R at the options screen and
press B, A, B, Y. The sound of a horn
will confirm correct code entry.
Alternate views:
Hold L + R at the options screen and
press B(3), A. The sound of a horn will confirm
correct code entry.
Psychedelic view:
Hold L + R at the options screen and
press Y, B, Y, B. The sound of a horn
will confirm correct code entry.
Phased view:
Hold L + R at the options screen and
press Y, X, Y, X. The sound of a horn
will confirm correct code entry.
Alternate credits audio:
Hold L + R at the options screen and
press A, X(2), Y. The sound of a horn will
confirm correct code entry.
New Year's theme:
Set the system date to January 1st to see various things
in the game change to a New Year's theme.
Halloween theme:
Set the system date to October 31st to see various
things in the game change to a Halloween theme.
Thanksgiving theme:
Set the system date to the last Thursday in November
to see various things in the game change to a Thanksgiving theme.
Christmas theme:
Set the system date to December 25th to see various
things in the game change to a Christmas theme.
Itchy And Scratchy cartoon:
Collect all the cards in the game, then go to Lisa's
level. Go to the Android's Dungeon. Talk to the Comic Book Guy
and buy a ticket for the cartoon. Then, go to the Aztec Theater
to watch the cartoon.
thefunmachine.
Hint: Skip missions:
To get through the game faster by skipping levels,
try and fail a mission five times. Then, try again and fail. You
will be given "Yes", "No", and "Skip"
choices to try again. Select "Skip" to advance faster
through the game.
madison.
Hint: Ride an ATV or Quad:
You can find an ATV or Quad to ride at the trailer
park in Homer's and Marge's levels. It is between two trailers
at the far end.
kyle morris.
In Marge's level, go to the trailer park short cut then go near
the end of it. You will see a card floating on the top of the
trailer. Go on the left side of it and you will see a blue ATV.
James Handy.
Hint: Drive a boat car:
In level 3, the boat car can be found on the C. Spanker,
where there are two big boxes next to one big box. Go up, then
into the extremely large box on top of the two other extremely
large boxes.
LegomaniacJZ.
Hint: Drive the monorail:
In Bart's first level, go to the entrance/exit to the
highway. Where there is a split road, go to the right and up the
stairs. You will see a monorail. Go to the front car and press
Y to drive the first monorail car around.
Piccleman.
Hint: Drive a monster truck:
When on Apu's level, you can get a monster truck, Go
to Springfield Stadium. Directly next to the fountain is a green
monster truck.
Tyler Robinson.
Hint: Drive Nightboat:
When playing as Lisa, drive any car to the pier and
look for the huge oil tanker with a Globex sign on one side with
a jump in front of it. Jump through the Globex sign and drive
to the top. Do not drive off. Park your car next to the little
gap/walkway on the left. Hop out and run up to the first set of
crates. Hop up to the very top and shimmy around the ledge. Inside
the top crate is the Nightboat.
BTDM.
Hint: Drive pink Cadillac:
On level 6 with Bart, drive to Planet Hype (right at
the beginning of the docks, there is a revolving planet there)
and go on the roof. The Pink Cadillac is crashed into the front
of the building in a little slot (facing the Squidport sign).
Fall off the front of Planet Hype, land on the Cadillac, get in,
and drive it.
Video Gamer101.
Hint: Drive RC car:
On the final level as Homer, drive to where the firetruck
is a long ramp. As you jump off it, look off to the side. You
will see a little car with an antenna. Slowly drive up past where
the truck attaches to the ladder/ramp then drive fast towards
the building with mildew under the roof. You could also climb
up the other firetruck that is in the wreckage next to the building.
Jump on the ladder, then go up to the top of the firetruck. Next,
go over the side of the roof with the horizontal wood, then to
the top of the roof with the RC car.
blaze19.
On top of the Krusty Burger on Homer's final mission, drive your
car up the fire truck ladder. Try to land on the top of the Krusty
Burger. Get out of your car and you will see what looks like a
remote control car. You can actually drive it around town.
CheifBeef35.
Hint: Drive a rocket car:
In Homer's first level, drive to the power plant at
the back of the town. Then, drive through the power plant. Once
you reach the end, keep going along the road and on the left,
in front of one of the big gold houses near Mr. Burns' mansion,
you will find a blue and white rocket car that you can drive around.
Piccleman
and Steve Polus.
Hint: Drive road vehicles:
To drive another person's vehicle, walk up to it, press
Y, and drive. This is a lot quicker than standing on its
roof. When in the vehicle, notice that the person that was originally
driver is still there. Your character will be in the passenger
side and you are not controlling them. This happens sometimes
with vehicles that you get from a phone (for example, Mr. Burns'
limo that Smithers is driving).
thor gaffney.
Hint: Drive Mr. Burns' Limo:
At Homer's Scary level (level 7), complete the bonus
mission. Go up to Smithers near the Kwiky-Mart and do his mission.
It not that easy and requires time. And after you complete it,
you can drive Mr. Burns' Limo. It is fast, tough, has average
handling, and terrible acceleration.
Golovin.
Hint: Drive World War II vehicle:
Note: It is useful to memorize how to get to Moe's,
the Krusty Burger and Grampa Simpson first. Get the first pack
of blood normally. Then, drive to Moe's to stop the clock. Do
not enter Moe's or get out of your car. Now that the clock has
stopped, drive to Grampa Simpson and get out. Then, run back to
Moe's and get the blood there. Do not get in a vehicle or else
the clock will start. Run over to the Krusty Burger. Note: The
teen you talk to will not appear unless you are in a car -- just
hop in a car that is going by. Now that you are in the car, drive
to the teen, talk to him, and get the blood. Next, run over to
Grampa and get in your car. Then, get out and talk to him. You
should now have the WWII vehicle. Note: After you place your car
by Grampa, you cannot use a telephone booth or else it will reset
the car.
Hint: Drive extremely fast:
Enable both the "Fast cars" and "Very
fast cars" codes.
Erich Streetman.
Enable both the "Fast cars" and "Very fast cars"
codes. In a mission choose the open wheel racer. With the cheats,
this car will the fastest in the game. You may also want to have
the "Invincibility" code enabled as you crash will crash
frequently.
Alasdair.
Hint: Multi-player racing game:
Collect all the cards in one level to unlock the multi-player
racing mini game.
The Maniac.
Hint: Giant chessboard:
On Homer's first level, drive into the nuclear power
plant. You will soon find a blocked passage. Get out of your car,
jump on the metal things, and double jump then press X
to break it. Inside are more than 100 coins. When in, hit all
of the chess people, get the coins, and knock down the trees for
a nice amount of coins. Note: This place is huge and you cannot
get your car in it.
cory eldridge.
Hint: Nuclear death:
At the power plant, go to Homer's workplace. Press
Y on the switch.
Harry Spires.
Hint: Watch an arcade game:
When playing as Homer or Marge, go to the Kwik E Mart
and walk up to the arcade games behind Apu. Press Y and
you will be able to watch an arcade game.
Lorraine Beard.
Hint: Fix car damage:
When your car blows up and you need it back quickly,
get in the wreck and drive into a wrench. This will return your
car to its original form.
Jtsteelmen2009.
Hint: Beating Smithers to Mr. Burns:
To beat Smithers to Mr. Burns in the last mission in
level 1, purchase the Duff Truck from Gil and use it in the race.
Immediately when the level starts, drive it so it is facing the
entrance booth and stop it halfway between the fence and the booth.
Immediately exit from the car. Borrow a car that is driving into
or out of the plant to drive to Mr. Burns while Smithers keeps
trying to get the truck out of the way. If done correctly, he
will not be able to do so.
Mike.
Enable the "Instant vehicle explosions" code. As soon
as the race starts, drive into Mr. Smithers. He will explode,
and you can then just drive to Mr. Burns.
Jay Whitley.
To beat Smithers to Mr. Burns in the final mission of level 1
(Homer), enable the "Invincibility" code. Park the car
so that it is half inside the main entrance of the power plant
and half out. When the mission begins, Smithers will go past and
the door to the power plant will close. Jump on top of the car
and press Y. Then, drive the car through the plant, through
the Stonecutters Tunnel, and to Mr. Burns' mansion. You should
arrive well before Smithers does.
Indian
Cheater.
To beat Smithers, enable the "Instant vehicle explosions"
code. Park your car in front of the exit on the right. Start the
mission, and Smithers should drive into your car and explode.
Note: If you run to the mansion you can do the Springfield Marathon.
Samuel Burrows.
Hint: Racing Principal Skinner:
On the race to give Lisa her science project, use the
drive at the end of Evergreen Terrace and use the ladder by the
Kwik-E-Mart. Go straight on then take the alley and use the Krusty
glass.
03NBGriffinJoshua.
Hint: Getting tomatoes for Cletus:
In the bonus mission in Homer's level 1 when you are
trying to get the tomatoes for Cletus, you can get out of your
car and run faster with B to get them instead of running
them over. This makes it easier to get back without a Hit And
Run.
QuEeNz4LyF.
Hint: Delivering toxic waste:
On the mission in the level 7 where you have to deliver
toxic waste, use any car you can hijack the one that you use to
pick up the toxic waste. Then, get into a fast car or anything
else and drive to the school. Now you do not have to worry about
exploding the toxic waste. You should see the civilian car driving
with the toxic waste on the back. Just get into it and complete
your mission.
StarCraft6400.
Hint: Drive Skinner's sedan back to the
arcade:
On the last part of the mission, get out from there
and go back to talk to Dr. Nick. From there, collect Skinner's
meds and walk back to the arcade. The clock will not start as
you have not gotten into a vehicle yet.
Robert Hampton Phillips.
Hint: See Principal Skinner and his mother:
Go to level 5 (Apu's level). When you start, although
you might think you are near the Police Station, you are actually
near the Googleplex Theatres. In the beginning you will see three
paths to take (one on the right, one that goes straight, and one
that leads left). Take the left path. If a phone booth is in your
sight, you have chosen the correct path. Press Y when you
are near the phone booth. You will be taken to the car selection
screen. Select Seymour's Sedan (yellow sedan). When you are back
as Apu, look inside the car. Seymour will be the driver, and his
mom will be in the back seat. Once inside the car, start driving.
Throughout the game, Seymour's mom will pester him with rude remarks
(and using real Simpson's quotes).
GameFreak2005.
Hint: Kang and Kodos Strike Back: Easy
win:
On the last mission of level 6 (Kang and Kodos Strike
Back), instead of going the direction that the black sedan goes,
go the opposite direction where you pass the observatory. This
is a huge shortcut. You will make it to the Duff Brewery in plenty
of time before the black sedan.
Hint: The moon from Abe's Odyssey:
In Bart's level 2, go down to where the shipwreck and
the red is running into the water at the Squidport. Look at where
the lighthouse is shining. When the light faces backwards, it
will shine on the moon that is in Abe's Odyssey, with the hand
print on it.
annie.
Hint: Buzz collector card:
When on the level with Lisa, go on the boat. There
will be two small boxes and two big boxes. They will be stacked
on each other. On the boxes there is a ' Buzz Collector Card''.
Alyssa Cirincione.
Hint: Lisa's first mission: Easy completion:
On Lisa's first mission, to find Bart, jump on top
of the C Spanker. Go over and talk to him. You will then complete
the mission.
kimandrich.
Hint: Clueless mission: Easy completion:
In level 3 in the Clueless mission (the second one
where you talk to Milhouse a lot), drive your car to Wall E. Weasle's.
Then, talk to Milhouse at the Noiseland Arcade. When you get into
your vehicle, you will have already be there. Then, before you
talk to Milhouse, drive to Planet Hype. Then, go back and talk
to Milhouse. Run to your vehicle and enter it. The vehicle should
be at Planet Hype. You should have completed the task. Then, before
you talk to Milhouse again, drive to the Springfield sign. Run
back and talk to Milhouse. Then, run to your vehicle. Enter it,
and you should now be done with this task. Exit the vehicle then
talk to Milhouse to complete the mission. Note: This only works
if you do it before you talk to Milhouse.
ShadowGamer20.
Hint: Easy money:
Enable the "Invincibility" and "Instant
vehicle explosions" codes. Drive around town, hitting all
the cars you can. You will get $10 for every car that you explode.
Note: This will cause a hit and run; watch out for the cops.
j f.
One of the best ways to get money is to smash cars/objects and
collect the coins, but you will inevitably get a Hit And Run and
have to avoid the cops. There is a way to avoid this and collect
all the coins desired. First, intentionally incite a Hit And Run.
Next, press Start and go to the mission selection screen.
Choose any mission. When you return to the game, the police lights
are still flashing around the radar but there are no police chasing
you. You can smash up everything in sight for as long desired
and no police will ever bother you. The only thing you have to
do is keep the police lights flashing around the radar. If you
let the Hit And Run end, you will have to start the trick over
again.
matt000.
Enable the "Instant vehicle explosions" code then crash
some cars. You should get some coins for each car.
sasodo1.
Look for Buzz Cola boxes, vending machines, and Wasp cameras and
destroy them. You will get about 30 coins from each of them.
mungymom
and thor gaffney.
Kick Buzz Cola boxes or vending machines twice and they will not
explode. Return later and you can kick them two more times for
more coins. Note: You have to drive far away after the two kicks
or when you return it will explode.
Demolitionderby5.
Enable the "Instant vehicle explosions" and "Very
Fast car" codes. While driving, bump into the cars which
will give you money. Keep on doing this and you will eventually
get a Hit And Run. The cops will begin chasing you. Keep going
as out of control as much as possible but still move and bump
into cars. When the police try to bust you, they will have to
touch and thus explode and also give you money. Keep doing this
and you will not get caught unless you stop moving.
figueredos.
In Homer's level, go to the tobacco fields where you help Cletus.
Run over all of the stalks of tobacco with a car. Note: This will
also give you a Hit And Run, so do not stay too long.
Nick.
To a lot of the Buzz Cola coins, get a very fast car with good
handling. Drive around Springfield repeatedly until you get the
desired amount of coins. While you are driving, go slow enough
but not too much to find cola boxes, cola glass billboards, and
cola vending machines to get the coins.
Robert Ossorio.
On the levels where you are have the Simpsons' house, Kwiki-Mart,
the trailer park, the Tomacco farm, and the Nuclear Plant on levels
1 ,4, 7 (levels 1 and 4 recommended, go to the Tomacco farm. Run
over all the Tomacco until the Hit And Run meter goes almost all
the way to a Hit And Run. Get out of the Tomacco Farm. Take the
first car you find. Then, repeat the process for more money. You
will get around ten coins every time you go through the farm.
Jamie Maddox.
Enable the "Instant vehicle explosions" code, then use
it to blow up all the cars around you. You can do this on any
level, but make sure you are near a place you can enter. Once
you get a Hit And Run, get out of your car and go inside the building.
Watch your Hit And Run meter, and once it is clear you will be
able to do it again. While you are in a building, your Hit And
Run meter goes down faster.
TPHaley1.
Hint: Easy bonus race wins:
Enable the "Instant vehicle explosions" code,
then find and start a race. Destroy your opponents. Once this
is done, you should be the only one on the track.
rgaskins.
Enable the "Super jumps" code. When the countdown to
the race starts, press the horn and your car will jump forward.
This will give your car a head start and can be very useful.
CurryZx.
Hint: Win all street races:
Enable the "Instant vehicle explosion" and
"Invincibility" codes then enter a street race. Bump
into all the racing cars and they should explode. If done correctly,
you will win every street race that you enter.
sweetascandy11.
Hint Save time:
On level 3 with Lisa you will do the Clueless mission.
When you meet Milhouse at the docks, he will tell you to drive
to the Springfield sign. Before you talk to him, drive your car
north of Milhouse to the Itchy Scratchy shop. Then, go talk to
him. When he is done talking, they will tell you to ''Get in your
vehicle''. Run to the Itchy Scratchy shop and get into your vehicle.
The timer will start and you will have more time.
PlayaBoy312.
When given a timed task, the timer will not start until you get
in the car. Try the level on foot and the timer should not start.
brandon s. s..
Hint: Easy mission completion:
Note: This trick only works with missions that ask
you to find a car and travel to a location in a limited amount
of time. When you cannot complete a level because time runs out
before you can reach a location, just find out where the location
is and fail the mission. Then, try the same mission again, but
run to the location instead of driving there. The timer will not
start counting down until you enter a vehicle.
Gamer.
For some of the missions (for example, Clueless) where you are
instructed to get in your car, before the mission starts park
your car in front of the check point. Then, talk to the person
you are supposed to speak with. After talking to the person, jump
on a car traveling in the direction of where you parked your car
and ride it to your destination. Note: Do not hijack the car --
just hop on top of it. The car will keep going.
Dragonrider311.
To finish missions that involve driving quickly, get in a car
then go out to reduce the time to ten seconds. Do this five times
to skip the mission and take stress out of waiting to skip the
normal way. Note: This will not work on some missions.
SpongeBryce.
Hint: Krusty's shortcuts:
In any level, look for a glass window with Krusty's
face and the words "Buzz Cola" on it. If you drive through
it, it is usually a shortcut to get to where you need to go. Sometimes
it reveals a hidden area.
steven morgan.
Hint: Burning rubber:
When you are about to start a new game, go to options
menu and enable the "Fast cars" and "Red brick
car" codes. In Homer's first level, get the rocket car and
it will be the little red brick car. Get in it then hold L
until you are at a complete stop. Keep L held and you will
start to skid flames for a moment.
Lance.
Hint: Speed boost:
On any mini-race (bonus game), you can get a special
speed boost. Once you have started the race, click the Left
Analog-stick. It should give you a nice advantage over your
opponent. Note: This only works once or twice -- use it wisely.
It is recommended that you use it just as the race starts.
hipposrok.
Hint: Decrease Hit And Run meter:
When you are almost going to activate the Hit And Run,
get out of your car and borrow the first car you can find. Do
not drive one from the telephone. Then, quickly get out and enter
your car again. The Hit And Run meter will reach zero.
Cristian Urbalejo Luna.
When you reach Hit And Run status, get out of you car and walk
into a building. Wait until your Hit And Run meter goes down,
then leave and get back in your car.
Jameshandy.
The easiest way to get away from the cops is to jump out of your
car and go into a house or store. This works best in level 1 with
Homer, as you can go into the Kwik-e-Mart or the Simpson's home.
NoFXPuNK710.
Enable the "Instant vehicle explosions" and "Invincibility"
codes. When you accidentally activate the Hit And Run meter, just
remain still inside the car. When the police touches you, they
will explode before you get busted and your car will not explode.
Cristian Urbalejo Luna.
On Lisa's or Bart's second level, there is a location where you
can kick someone or destroy cars (as long as it is in the area)
as long as desired. When on one of those two levels, go to Kamp
Krusty. If you wish to just kick Otto for the fun of it, just
get out of car and kick him. It does not matter where you park
it. When your Hit and Run meter gets full, the police will head
towards you, but on a road below you. They will not be able to
drive to Kamp Krusty and will simply keep reappearing and trying
to drive there until your Hit and Run Meter runs out. You can
also get in your car, destroy other cars (as long as you are in
the area with the orange cones, next to the bridge to Kamp Krusty).
When your Hit and Run meter fills up, quickly drive (or run) into
Kamp Krusty. Get out next to the hole that brings you to the blocked
off part of the bridge. The police will arrive at the Kamp Krusty
bridge and attempt to drive towards you, but their car will mostly
slip and slide into the water. It will keep appearing on the bridge
and keep falling off. There is a chance that the police car will
be able to drive towards you, but it is should be very damaged
by now and will either blow up just before it reaches you, or
you can quickly hop into the teleporter to the roadblock on the
bridge, and wait there until your meter goes down.
DData12.
If you have already passed some mission on your current level,
pause game play and go to the "Mission Select" screen.
Choose a mission, and you will be warped to a different part of
the area, being far from the cops.
DvdSblm711.
Get your Hit And Run meter full, then enter a random car and get
out. This will automatically empty your meter.
Dillon Oliveira.
Hint: Get a ride:
Go to any level (Homer's first level recommended).
Stand in the middle of the road and when a car appears, jump onto
its hood then jump again onto the roof. It will take you all around
the district.
Cheatkid.
If you hop on top of any of the cars in level 1, they will give
you a free ride and Homer will do a dancing motion. Often, they
will lead you to the races.
NoFXPuNK710.
Hint: Blow up police cars:
Enable the "Invincibility" and "Instant
vehicle explosions" codes. Park your car next to a passenger
and get out. Start kicking them until you get a Hit And Run. When
a police car arrives, get into your car and you will not get busted.
The police cars will get blown up.
Cheatkid.
Hint: Avoiding the police:
Enable the "Super jumps" and "Invincibility"
codes. When you get a hit and run, constantly jump to avoid them.
If you enable the "Instant vehicle explosions" code,
you will be able to destroy them if you jump and land on a car.
This trick is also useful for avoiding the mob, etc.
Lucy Marskell.
Enable the "Invincibility" and "Instant vehicle
explosion" codes. When a hit and run appears, avoid the police
cars and you will not get busted. Note: Your hit and run meter
will keep going down until it is at zero.
evil
homer.
When you get a Hit And Run, the police will chase you. To escape
them, go into a building, fenced in back yard (for example, the
Simpsons' or Flanders'), on top of a building (for example, the
Kwik E Mart, School, or tower by the broken bridge in Homer's
and Marge's level). In Marge's first level, you can go to the
top level of the big mansion and police will not get you. Wait
in those places until the Hit And Run meter goes out.
tgh.
Get the fire truck and get a Hit And Run. Then, stand on top of
it and the police will just keep smashing into it and eventually
give up.
Evan.
Hint: Alternate character reactions:
When you buy different costumes, in each level the
character you select will react differently when you allow him
or her to remain idle. For example, choosing Bartman will have
Bart jump up and fly around for a few seconds.
jake wade.
Hint: Destroy police cars:
There are several ways to blow up police cars. You
can make the blow up as long as you get out of your car and climb
somewhere high. On Homer's first and last level and Marge's level,
an easy way to blow up police cars is to be around Springfield
Elementary. When you get a Hit and Run, drive into the recess
area, then run to the vent against the building. You will fly
on top of the building, and there will be wasp cameras and some
boxes. The police will repeatedly ram the school's walls, and
will eventually blow up. During Apu's and Bart's first level,
one place is to drive up the ramp that is next to Nelson, by the
Krusty Burger near the construction site. If timed correctly,
you can land in the area and stay up there, and the police cannot
get you.
DData12.
Hint: Seriously damaged car:
On Homer's final levels, drive the 70's car to the
yellow bridge that reads "Evergreen Terrace and Power Plant".
Speed out of the cemetery, drive onto the bridge, and ram the
car into the railings on the right-hand side the bridge to get
them merged into each other. Get out from the car and watch it
fall. If it does not fall, push it. Make sure it falls directly
next to the bridge. It will then appear from the purple water.
Merge through the road completely damaged almost exploded. This
also happens when the "Invincibility" code is enabled.
thor gaffney.
Hint: Drive a wreck:
Enable the "Invincibility" and the "Instant
vehicle explosions" codes. Then, destroy any vehicle on the
road. You can now drive the charred wreck that remains. Note:
This car is very slow.
Kyle Butts.
Jump out of your car as it blows up. Return to the wreck and press
Y. You will be able to drive around in the wreck, with
no weeks.
Note: When driving a wreck, it seems to go faster while in reverse.
Craziebobman.
Hint: Smoking tires:
To have a very fast car, hold down the Gas +
Reverse + Brake until the smoke turns black and
you see flames on bottom of your tires. This can only be done
with some cars. Release everything except Gas and you should
go very fast.
Mtinkergirl.
Hint: Bones from grass:
When you drive on the grass on Homer's second level
(level 7, the Halloween level), bones should come out of your
wheels and go all over the pedestrians.
Alex.
Hint: Bounce onto buildings:
When your doing missions or trying to get a card, there
will usually be a steaming heater on the building. If you jump
on that, it will bounce you up and onto the building.
Alyssa Cirincione.
Hint: 180 degree turn:
While driving fast, hold L and turn the Analog-stick
as much as possible. You should end up with about a 180 degree
turn.
Yanks290.
Hint: Bonus race cars:
Win the bonus race on the indicated level to unlock
the corresponding car. Note: Bonus levels also unlock new cars.
rjconrad.
Level 1: Electaurus
Level 2: Moe's Sedan
Level 3: Book Burning Van
Level 7: Zombie Car
Hint: Car list:
GuyzieMan.
Family Sedan
Pickup (Cletus' truck)
Hover Car
Hover Bike
Sedan (Moe's)
Sedan (Skinner's)
Kremlin (Comic Book Guy)
Open wheel race car
Globex Villain Car
Fire Truck
Police Car
36 Stutz Bearcat
70's Sportscar
Bandit (Snake's car)
Longhorn
Car Built For Homer
Zombie Car
Chase Sedan
Clown Car
Limo
Krusty's Limo
Hearse
Burns' Limo
Cola Truck
Donut Truck
Armored Truck
Duff Truck
Surveillance Van
Malibu Stacy Car
School Bus
Ferrinni-red
Canyonaro
Honor Roller
Nerd Car
Tractor (Willie's)
Jet Car (level 1 bonus)
Monorail (level 2 bonus)
Night Boat (level 3 bonus)
ATV (level 4 bonus)
Monster Truck (level 5 bonus)
Pink Cadilac (level 6 bonus)
RC Car (level 7 bonus)
Glitch: Get under game:
Enable the "Super jumps" and "Invincibility"
codes. The "Underworld" is accessible in levels 1, 4,
and 7. Drive to the bridge where the sign reads "Power Plant/Evergreen
Terrace". There is flowing water under the bridge. Line up
your car so that it faces either direction that the river flows.
Back your car up to get more room for speed, accelerate and press
the horn (click Left-Analog-stick). Your car will jump
over the reset point, through the water, and onto the road under
the water.
Command Station.
Glitch: Leave level boundary:
In level 4, get the ATV and go to the Springfield cemetery.
Find the Evergreen Terrence sign and face the gate into the cemetery.
Use the super jump just as you almost hit the gate. If done correctly,
you should fly into the air and land back close to where you were.
Fredric Finkleburg.
Glitch: Get in Mr. Burn's office with a
car:
Enable the "Super jumps" code and choose
Homer's last level. Go to the nuclear power plant and stop near
the metallic stairs. Jump with your car into the broken window
and then stop near a door. Jump again and you will appear in Mr.
Burn's office. Note: Sometimes your car will get stuck when the
floor opens.
Cristian Urbalejo Luna.
Glitch: Drive burning vehicles:
Get any vehicle from any phone booth and start ramming
a wall with it. Keep doing this until you know the smoke will
not get darker. Get out of your vehicle and go to the phone booth
again to check its damage. It should be at 100%, but still not
destroyed. If it is, call it. The vehicle will now be on fire
but still driveable. If it is not, it should be very close to
100%; ram it into a wall much more gently until it is at 100%.
A burning vehicle cannot endure any damage -- be very careful
when driving one.
Manuel Martinez.
Alternately, enable the "Invincibility" code. Get any
vehicle from any phone booth and put it in a corner. Find another
vehicle and start ramming your vehicle with it. Even if your vehicle
is invincible, it can still be damaged if you are not in it. Keep
doing this until you know the smoke will not get any darker. Get
out of the "borrowed" vehicle and go to the phone booth
again to check your vehicle's damage. It should be at 100%, but
still not destroyed. If it is, call it. The vehicle will be on
fire but still will be driveable. If it is not, it should be very
close to 100% -- ram it much more gently until iti s at 100%.
Manuel Martinez.
Get a car from a telephone booth and crash it a lot. Then, drive
to a booth and check the damage. If it is about 95%, use the attack
where you do the double jump then press Attack until it
is at 100% but not blown up. Once in this condition, go to a telephone
booth and select it. its engine should now be flaming and smoking.
Jacob Watkins.
Glitch: Floating cars:
Go to the second level and enable the "Very fast
cars" code. Drive to the part where the two highways cross
over each other. Jump between the city and the top road. You will
bounce off. Back up (keep trying) and when you do not bounce off,
back up a little and start going for a moment, then jump. Keep
trying this until you car floats.
EvanleeSpiderboy.
Glitch: Police car lights:
Go to the main menu and select Road Rage or Sunday
Drive. Start driving Choose Chief Wigwam's cop car and hold the
horn. Pause game play, then select "Continue" while
still holding the horn. The lights will be going, but the siren
will not.
daytonajr8.
Glitch: Pedestrians all Power Plant employees:
On level one, go to the entrance of the Power Plant
nearest to the Tomacco Field. Enter the "Very fast cars"
code and drive to where the classical music starts playing. Use
the horn to jump the car on the ramp. You will go through the
roof of the Power Plant. If your leap was large enough, you should
be out of the Power Plant and back on the streets. All the pedestrians
except Krusty will be dressed in Power Plant uniforms. You should
also earn 100 coins when you break through the roof.
LENNON,JAYandIGOR.
Strategy: Cars: by SovereignII
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Al Amaloo. All rights reserved.
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