Splinter Cell Double Agent
Elite mode:
Successfully complete Solo mode.
Hint: Alternate endings:
Complete the indicated task during the final mission
to see the corresponding ending after the bomb is disarmed.
eaensma.
Ending A (Good): Disarm both bombs before they are shipped out.
Ending B (Normal): Disarm only one bomb. Note: depending on which
bomb you defuse (on the roof or on the docks), there will be two
different Normal endings.
Ending C (Bad): Do not disarm either bomb.
Hint: Bonus equipment:
Complete the following special objectives in single
player mode to unlock the corresponding item.
Electric Lock Pick: Primary objectives in JBA HQ 1.
EMP Device - Enhanced: Primary objectives in JBA HQ 1.
EMP Grenade: Secondary objectives in the Iceland Assignment.
EMP Grenade - Attachment: Secondary objectives in the Cozumel
Assignment.
Explosive Sticky Camera-Attachment: Secondary objectives in the
Iceland Assignment.
Frag Grenade - Attachment: Primary objectives in JBA HQ 3.
Gas Grenade: Primary objectives in JBA HQ 1.
Gas Grenade - Attachment: Secondary objectives in the Cozumel
Assignment.
Hacking Device - Force Hack Upgrade: Primary objectives in JBA
HQ 2.
Hacking Device - Software Upgrade: Secondary objectives in the
Shanghai Assignment.
Night Vision - Enhanced: Primary objectives in JBA HQ 3.
Shotgun Shell - Attachment: Secondary objectives in the Okhotsk
Assignment.
Smoke Grenade - Attachment: Secondary objectives in the Shanghai
Assignment.
Sonic Grenade - Attachment: Primary objectives in JBA HQ 2.
Ultrasonic emitter: Secondary objectives in the Ellsworth Assignment.
Wall Mine - Flash: Secondary objectives in the Okhotsk Assignment.
Wall Mine-stun: Secondary objectives in the Ellsworth Assignment.
Hint: Ellsworth Penitentiary: Get back
to cell:
When you sneak out of your cell by crawling under the
bed and getting the walkie-talkie, you must get back under the
time limit. When you are up on the grating, instead of taking
the pipe down drop off. You will knock out a guard. Then, go back
to your cell and act normal. The grating is the only way down.
Hint: Okhotsk, Russia Part 2: Bomb defusing:
In Mission 6: Okhotsk, Russia Part 2, after the talk
with the Captain he reveals that he has rigged the bombs to go
off. Emile Dufraisne tells you that they are in the machine room.
Look for a crawl space near you. Go through it and down the ladder.
Once you are in the machine room, disrupt the light near to the
ladder with your OPC and the camera that you will find nearby.
Then, go to the first bomb (you will recognize them by a green
light) on the same level as you are on. You can defuse them by
cutting the wires in a particular order. The wire you have selected
for cutting will be highlighted in green You will know which wire
to cut by a short vibration in the controller. When you select
the wire the Captain will tell you now have three minutes. The
rest of the bombs are located on the machine towers (two of them)
and one is upstairs roughly opposite the first bomb. Note: There
are three guards in the room. It is recommended to quick save
the game before attempting to defuse your first bomb so that you
have an idea of how it is done.
The Godfather.
Hint: Disposing Hisham's body:
If you are going to kill Hisham, wait until he is down
in the parking space. Kill him and pick up his body. Walk to the
back of the red car and put him in the back. Press Place Charge
and stand back. Detonate it and the "Opportunity Objective
complete - Dispose of Hisham's body" will appear.
Hint: Defeating Emile:
Make sure you have a flash and a frag grenade and full
life. There are a lifebox near the door outside of Emile on the
right wall. Go outside to Emile and an intermission sequence begins.
When it is done, on your left may be a laser beam. Wait for it
to go off. When the laser goes off and Emile is done shooting
(he will begin again), roll to the next chair or bench. Wait until
he is finished shooting again. Continue doing this and go up for
the fence/rail. Jump onto it. Go down from it and you now must
take Emile out. Walk away for one or two seconds, and make sure
you can drop the flash grenade near Emile. Shortly after it is
dropped, put your frag grenade in the same place. Emile will not
see you drop it and will be defeated. Then, read the computer
and defuse the bomb. Note: Take your time.
Oliver Weber.
Hint: Bypassing lasers:
Whenever there are laser beams in your way and you
have no EMP ammo or you do not want to use the OCP on your pistol,
pick up a knocked out or dead guard. You can use him as an unlimited
laser pass.
Achillies.
Glitch: Kill Moss on the JBA 1 mission:
When you start, you will not be able to use your night
vision goggles very well. Go into the large garage area. If you
are in the correct one, there will be some stairs leading to a
camera above the doorway. Also, there is a turret by the stairs
at the bottom. Disable the light with your gun by pressing L.
Then, quickly hack the turret and disable the IFF icon so that
it will shoot JBA members as well as yourself. Next, run back
to the dark as the light comes on. Moss is patrolling upstairs.
Grab him. Moss wears a green vest and strange trousers. He will
say angry things to you if you interrogate him. Bring him downstairs
without knocking him out then move him in front of the turret.
It will kill Moss. Lambert will get mad and say that the mission
is over. Note: Sam does not have any knives in this mission, and
this may require a few attempts. Also, you can just smash the
light.
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2007 Al Amaloo. All rights reserved.
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